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Issue/453 (#556)
* Introduced guiName to PropertyOwner * Added requirement that PropertyOwner::identifier may not contain whitespaces * Changed Name to Identifier in asset and scene files * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables * Moved Name and GuiPath into GUI group * Added user-facing names to layer groups
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@@ -42,7 +42,7 @@ public:
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ghoul::Dictionary dictionary
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);
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DashboardItem(std::string name);
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DashboardItem(std::string identifier, std::string guiName = "");
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bool isEnabled() const;
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virtual void render(glm::vec2& penPosition) = 0;
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