Issue/453 (#556)

* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
This commit is contained in:
Alexander Bock
2018-03-16 09:21:29 -04:00
committed by GitHub
parent 7a93a4fa37
commit db7ae7e384
234 changed files with 2921 additions and 1676 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ public:
ghoul::Dictionary dictionary
);
DashboardItem(std::string name);
DashboardItem(std::string identifier, std::string guiName = "");
bool isEnabled() const;
virtual void render(glm::vec2& penPosition) = 0;