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Issue/453 (#556)
* Introduced guiName to PropertyOwner * Added requirement that PropertyOwner::identifier may not contain whitespaces * Changed Name to Identifier in asset and scene files * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables * Moved Name and GuiPath into GUI group * Added user-facing names to layer groups
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@@ -84,7 +84,8 @@ public:
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Failed
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};
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void updateItem(const std::string& itemName, ItemStatus newStatus, float progress);
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void updateItem(const std::string& itemIdentifier, const std::string& itemName,
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ItemStatus newStatus, float progress);
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private:
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bool _showMessage;
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@@ -122,6 +123,7 @@ private:
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std::mutex _messageMutex;
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struct Item {
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std::string identifier;
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std::string name;
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ItemStatus status;
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float progress;
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