Issue/453 (#556)

* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
This commit is contained in:
Alexander Bock
2018-03-16 09:21:29 -04:00
committed by GitHub
parent 7a93a4fa37
commit db7ae7e384
234 changed files with 2921 additions and 1676 deletions
+3 -1
View File
@@ -84,7 +84,8 @@ public:
Failed
};
void updateItem(const std::string& itemName, ItemStatus newStatus, float progress);
void updateItem(const std::string& itemIdentifier, const std::string& itemName,
ItemStatus newStatus, float progress);
private:
bool _showMessage;
@@ -122,6 +123,7 @@ private:
std::mutex _messageMutex;
struct Item {
std::string identifier;
std::string name;
ItemStatus status;
float progress;