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Issue/453 (#556)
* Introduced guiName to PropertyOwner * Added requirement that PropertyOwner::identifier may not contain whitespaces * Changed Name to Identifier in asset and scene files * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables * Moved Name and GuiPath into GUI group * Added user-facing names to layer groups
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@@ -178,7 +178,7 @@ std::vector<float*> DataPlane::textureData(){
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std::chrono::duration<double> elapsed_seconds = end-start;
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_avgBenchmarkTime = ((_avgBenchmarkTime * (_numOfBenchmarks - 1))
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+ elapsed_seconds.count()) / _numOfBenchmarks;
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std::cout << " processData() " << name() << std::endl;
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std::cout << " processData() " << identifier() << std::endl;
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std::cout << "avg elapsed time: " << _avgBenchmarkTime << "s\n";
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std::cout << "num Benchmarks: " << _numOfBenchmarks << "\n";
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// ===========
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