Issue/453 (#556)

* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
This commit is contained in:
Alexander Bock
2018-03-16 09:21:29 -04:00
committed by GitHub
parent 7a93a4fa37
commit db7ae7e384
234 changed files with 2921 additions and 1676 deletions

View File

@@ -178,7 +178,7 @@ std::vector<float*> DataPlane::textureData(){
std::chrono::duration<double> elapsed_seconds = end-start;
_avgBenchmarkTime = ((_avgBenchmarkTime * (_numOfBenchmarks - 1))
+ elapsed_seconds.count()) / _numOfBenchmarks;
std::cout << " processData() " << name() << std::endl;
std::cout << " processData() " << identifier() << std::endl;
std::cout << "avg elapsed time: " << _avgBenchmarkTime << "s\n";
std::cout << "num Benchmarks: " << _numOfBenchmarks << "\n";
// ===========