Issue/453 (#556)

* Introduced guiName to PropertyOwner
  * Added requirement that PropertyOwner::identifier may not contain whitespaces
  * Changed Name to Identifier in asset and scene files
  * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
  * Moved Name and GuiPath into GUI group
  * Added user-facing names to layer groups
This commit is contained in:
Alexander Bock
2018-03-16 09:21:29 -04:00
committed by GitHub
parent 7a93a4fa37
commit db7ae7e384
234 changed files with 2921 additions and 1676 deletions

View File

@@ -399,11 +399,11 @@ void PerformanceManager::storeScenePerformanceMeasurements(
#ifdef _MSC_VER
strcpy_s(
layout->sceneGraphEntries[i].name,
node->name().length() + 1,
node->name().c_str()
node->identifier().length() + 1,
node->identifier().c_str()
);
#else
strcpy(layout->sceneGraphEntries[i].name, node->name().c_str());
strcpy(layout->sceneGraphEntries[i].name, node->identifier().c_str());
#endif
SceneGraphNode::PerformanceRecord r = node->performanceRecord();