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Issue/453 (#556)
* Introduced guiName to PropertyOwner * Added requirement that PropertyOwner::identifier may not contain whitespaces * Changed Name to Identifier in asset and scene files * Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables * Moved Name and GuiPath into GUI group * Added user-facing names to layer groups
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@@ -399,11 +399,11 @@ void PerformanceManager::storeScenePerformanceMeasurements(
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#ifdef _MSC_VER
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strcpy_s(
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layout->sceneGraphEntries[i].name,
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node->name().length() + 1,
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node->name().c_str()
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node->identifier().length() + 1,
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node->identifier().c_str()
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);
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#else
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strcpy(layout->sceneGraphEntries[i].name, node->name().c_str());
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strcpy(layout->sceneGraphEntries[i].name, node->identifier().c_str());
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#endif
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SceneGraphNode::PerformanceRecord r = node->performanceRecord();
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