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Moved patchrenderer and frustumculler to folder rendering
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@@ -66,7 +66,7 @@ namespace openspace {
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// Mainly for debugging purposes @AA
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addProperty(_rotation);
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//addSwitchValue(std::shared_ptr<ClipMapGlobe>(new ClipMapGlobe(dictionary)), 1e7);
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addSwitchValue(std::shared_ptr<ClipMapGlobe>(new ClipMapGlobe(dictionary)), 1e7);
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addSwitchValue(std::shared_ptr<ChunkLodGlobe>(new ChunkLodGlobe(dictionary)), 1e9);
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addSwitchValue(std::shared_ptr<GlobeMesh>(new GlobeMesh(dictionary)), 1e10);
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