changing render function of openspaceengine and renderengine to take glm::mat4 matrices for Projection / ViewMatrix.

This commit is contained in:
Joakim Kilby
2015-02-19 15:19:20 +01:00
parent d96b7146e3
commit dce4835bab
5 changed files with 29 additions and 20 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ public:
bool initializeGL();
void preSynchronization();
void postSynchronizationPreDraw();
void render();
void render(const glm::mat4 &projectionMatrix, const glm::mat4 &viewMatrix);
void postDraw();
void keyboardCallback(int key, int action);
void charCallback(unsigned int codepoint);