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More code cleanup, force inclusion of swizzling for GLM
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@@ -61,6 +61,16 @@ namespace renderableplanet {
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const std::string keyGeometry = "Geometry";
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} // namespace renderableplanet
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namespace renderablevolumegl {
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const std::string keyVolume = "Volume";
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const std::string keyHints = "Hints";
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const std::string keyTransferFunction = "TransferFunction";
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const std::string keySampler = "Sampler";
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const std::string keyBoxScaling = "BoxScaling";
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const std::string keyVolumeName = "VolumeName";
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const std::string keyTransferFunctionName = "TransferFunctionName";
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} // namespace renderablevolumegl
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namespace planetgeometry {
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const std::string keyType = "Type";
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} // namespace planetgeometry
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