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Initial new SceneGraph structure
- Has support for SceneGraph loading using lua and ghoul dictionary - SceneGraphNode can be initialized using ghoul::Dictionary - Todo: PositionInformation classes - Todo: TemplateFactory singleton
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@@ -8,10 +8,6 @@ Renderable::Renderable() {
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}
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Renderable::Renderable(const pss &boundingSphere) {
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boundingSphere_ = boundingSphere;
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}
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Renderable::~Renderable() {
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}
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