From e046f715662e4174705536e2cf7a7fc0be3639bd Mon Sep 17 00:00:00 2001 From: Malin E Date: Fri, 8 Mar 2024 17:18:18 +0100 Subject: [PATCH] Flip u and v texture coordinates --- modules/base/rendering/renderabletube.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/base/rendering/renderabletube.cpp b/modules/base/rendering/renderabletube.cpp index d34f8a91bc..d7755f2744 100644 --- a/modules/base/rendering/renderabletube.cpp +++ b/modules/base/rendering/renderabletube.cpp @@ -826,8 +826,8 @@ void RenderableTube::readDataFile() { auto pv = pt->find("v"); if (pu != pt->end() && pv != pt->end()) { float u, v; - pt->at("u").get_to(u); - pt->at("v").get_to(v); + pt->at("u").get_to(v); + pt->at("v").get_to(u); timePolygonPoint.tex = glm::vec2(u, v); } else if (_hasInterpolationTextures) {