Coding style fixes

This commit is contained in:
Alexander Bock
2024-03-19 14:49:44 +01:00
parent 3b27597213
commit e0ab7ae1d6
8 changed files with 20 additions and 12 deletions

View File

@@ -310,11 +310,12 @@ void RenderableInterpolatedPoints::initializeShadersAndGlExtras() {
_program = BaseModule::ProgramObjectManager.request(
"RenderablePointCloud_Interpolated",
[]() {
std::filesystem::path path = absPath("${MODULE_BASE}/shaders/pointcloud/");
return global::renderEngine->buildRenderProgram(
"RenderablePointCloud_Interpolated",
absPath("${MODULE_BASE}/shaders/pointcloud/billboardpoint_interpolated_vs.glsl"),
absPath("${MODULE_BASE}/shaders/pointcloud/billboardpoint_fs.glsl"),
absPath("${MODULE_BASE}/shaders/pointcloud/billboardpoint_gs.glsl")
path / "billboardpoint_interpolated_vs.glsl",
path / "billboardpoint_fs.glsl",
path / "billboardpoint_gs.glsl"
);
}
);