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Make imGUI listen to OpenSpaceEngine properties for visibility for properties and for scene graph nodes
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@@ -26,6 +26,7 @@
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#define __OPENSPACE_CORE___OPENSPACEENGINE___H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/properties/property.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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@@ -103,6 +104,8 @@ public:
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std::vector<std::byte> encode();
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void decode(std::vector<std::byte> data);
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properties::Property::Visibility visibility() const;
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bool showHiddenSceneGraphNodes() const;
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void toggleShutdownMode();
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Mode currentMode() const;
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