Make imGUI listen to OpenSpaceEngine properties for visibility for properties and for scene graph nodes

This commit is contained in:
Ylva Selling
2022-05-12 12:11:00 -04:00
parent 0824b59d77
commit e1bda38529
7 changed files with 30 additions and 37 deletions
@@ -26,6 +26,7 @@
#define __OPENSPACE_CORE___OPENSPACEENGINE___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/property.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
@@ -103,6 +104,8 @@ public:
std::vector<std::byte> encode();
void decode(std::vector<std::byte> data);
properties::Property::Visibility visibility() const;
bool showHiddenSceneGraphNodes() const;
void toggleShutdownMode();
Mode currentMode() const;