Prototyping with four textures for clipmap rendering.

This commit is contained in:
Kalle Bladin
2016-05-02 16:47:51 -04:00
parent 32dc765c45
commit e1f58ae5c9
11 changed files with 230 additions and 34 deletions
@@ -37,6 +37,7 @@
#include <modules/globebrowsing/meshes/clipmapgrid.h>
#include <modules/globebrowsing/rendering/frustumculler.h>
#include <modules/globebrowsing/other/texturetileset.h>
#include <modules/globebrowsing/other/patchcoverageprovider.h>
namespace ghoul {
namespace opengl {
@@ -113,6 +114,7 @@ namespace openspace {
private:
TileProvider _tileProvider;
PatchCoverageProvider _patchCoverageProvider;
shared_ptr<ClipMapGrid> _grid;
};