Fix compilatioon of renderablefieldlines

This commit is contained in:
Alexander Bock
2016-04-04 20:26:27 +02:00
parent 019092e98e
commit e23a1f3e3c
@@ -225,7 +225,7 @@ void RenderableFieldlines::render(const RenderData& data) {
_program->setUniform("modelViewProjection", data.camera.viewProjectionMatrix());
_program->setUniform("modelTransform", glm::mat4(1.0));
_program->setUniform("cameraViewDir", data.camera.viewDirection());
setPscUniforms(_program.get(), &data.camera, data.position);
setPscUniforms(*(_program.get()), data.camera, data.position);
_program->setUniform("classification", _classification);
if (!_classification)