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- Make current frame number available in the RenderEngine
- Add more information to the Dt-extremes case in the DashboardItem - Rename rawTiles to clearTiles in the asynctiledataprovider
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@@ -151,6 +151,8 @@ public:
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glm::mat4 screenSpaceRotation() const;
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glm::mat4 nodeRotation() const;
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uint64_t frameNumber() const;
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private:
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void setRenderer(std::unique_ptr<Renderer> renderer);
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RendererImplementation rendererFromString(const std::string& renderingMethod) const;
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