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Fixed bug that did not set cache directory correctly
Moved visibility of console into LuaConsole class
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@@ -71,8 +71,6 @@ public:
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void encode();
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void decode();
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void setInputCommand(bool b);
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private:
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OpenSpaceEngine(std::string programName);
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~OpenSpaceEngine();
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@@ -93,7 +91,6 @@ private:
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SyncBuffer* _syncBuffer;
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bool _inputCommand;
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LuaConsole* _console;
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};
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