Render GUI on whole screen when rendering side-by-side and top-bottom stereo

This commit is contained in:
Emil Axelsson
2018-03-22 18:15:56 +01:00
parent e660699ca5
commit e8b260915e
6 changed files with 40 additions and 16 deletions
@@ -53,6 +53,7 @@ public:
glm::vec2 mousePosition() const override;
uint32_t mouseButtons(int maxNumber) const override;
glm::ivec2 currentWindowSize() const override;
glm::ivec2 currentSubwindowSize() const override;
glm::ivec2 currentWindowResolution() const override;
glm::ivec2 currentDrawBufferResolution() const override;
glm::vec2 dpiScaling() const override;