Make more use of temporary string objects in the TimeQuantizer

Add GPU markers to the rendering
This commit is contained in:
Alexander Bock
2020-08-19 18:26:11 +02:00
parent 6ac5d536fa
commit e93f1833be
19 changed files with 145 additions and 105 deletions
+1 -1
View File
@@ -109,7 +109,7 @@ void TimeTopic::sendCurrentTime() {
}
void TimeTopic::sendFullTimeData() {
const std::string currentTime = global::timeManager.time().ISO8601();
std::string_view currentTime = global::timeManager.time().ISO8601();
const double deltaTime = global::timeManager.deltaTime();
const double targetDeltaTime = global::timeManager.targetDeltaTime();
const bool isPaused = global::timeManager.isPaused();