removee displaying propery owner name from gui properties

This commit is contained in:
Michael Nilsson
2016-05-06 17:21:48 -04:00
parent ab62eaada5
commit ea5006f9c6
3 changed files with 60 additions and 61 deletions
+30 -30
View File
@@ -53,25 +53,25 @@ namespace {
OsEng.scriptEngine().queueScript(script);
}
void renderBoolProperty(Property* prop, const std::string& ownerName) {
void renderBoolProperty(Property* prop) {
BoolProperty* p = static_cast<BoolProperty*>(prop);
std::string name = p->guiName();
BoolProperty::ValueType value = *p;
ImGui::Checkbox((ownerName + "." + name).c_str(), &value);
ImGui::Checkbox((name).c_str(), &value);
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(), value ? "true": "false");
}
void renderOptionProperty(Property* prop, const std::string& ownerName) {
void renderOptionProperty(Property* prop) {
OptionProperty* p = static_cast<OptionProperty*>(prop);
std::string name = p->guiName();
int value = *p;
std::vector<OptionProperty::Option> options = p->options();
for (const OptionProperty::Option& o : options) {
ImGui::RadioButton((ownerName + "." + name).c_str(), &value, o.value);
ImGui::RadioButton((name).c_str(), &value, o.value);
ImGui::SameLine();
ImGui::Text(o.description.c_str());
}
@@ -79,11 +79,11 @@ namespace {
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
}
void renderSelectionProperty(Property* prop, const std::string& ownerName) {
void renderSelectionProperty(Property* prop) {
SelectionProperty* p = static_cast<SelectionProperty*>(prop);
std::string name = p->guiName();
if (ImGui::CollapsingHeader((ownerName + "." + name).c_str())) {
if (ImGui::CollapsingHeader((name).c_str())) {
const std::vector<SelectionProperty::Option>& options = p->options();
std::vector<int> newSelectedIndices;
@@ -108,7 +108,7 @@ namespace {
}
}
void renderStringProperty(Property* prop, const std::string& ownerName) {
void renderStringProperty(Property* prop) {
StringProperty* p = static_cast<StringProperty*>(prop);
std::string name = p->guiName();
@@ -119,56 +119,56 @@ namespace {
#else
strcpy(buffer, p->value().c_str());
#endif
ImGui::InputText((ownerName + "." + name).c_str(), buffer, bufferSize);
ImGui::InputText((name).c_str(), buffer, bufferSize);
std::string newValue(buffer);
if (newValue != p->value() && FileSys.fileExists(newValue))
executeScript(p->fullyQualifiedIdentifier(), "'" + newValue + "'");
}
void renderIntProperty(Property* prop, const std::string& ownerName) {
void renderIntProperty(Property* prop) {
IntProperty* p = static_cast<IntProperty*>(prop);
std::string name = p->guiName();
IntProperty::ValueType value = *p;
ImGui::SliderInt((ownerName + "." + name).c_str(), &value, p->minValue(), p->maxValue());
ImGui::SliderInt((name).c_str(), &value, p->minValue(), p->maxValue());
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
}
void renderFloatProperty(Property* prop, const std::string& ownerName) {
void renderFloatProperty(Property* prop) {
FloatProperty* p = static_cast<FloatProperty*>(prop);
std::string name = p->guiName();
FloatProperty::ValueType value = *p;
ImGui::SliderFloat((ownerName + "." + name).c_str(), &value, p->minValue(), p->maxValue());
ImGui::SliderFloat((name).c_str(), &value, p->minValue(), p->maxValue());
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
}
void renderVec2Property(Property* prop, const std::string& ownerName) {
void renderVec2Property(Property* prop) {
Vec2Property* p = static_cast<Vec2Property*>(prop);
std::string name = p->guiName();
Vec2Property::ValueType value = *p;
ImGui::SliderFloat2((ownerName + "." + name).c_str(), &value.x, std::min(p->minValue().x, p->minValue().y), std::max(p->maxValue().x, p->maxValue().y));
ImGui::SliderFloat2((name).c_str(), &value.x, std::min(p->minValue().x, p->minValue().y), std::max(p->maxValue().x, p->maxValue().y));
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(),
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}");
}
void renderVec3Property(Property* prop, const std::string& ownerName) {
void renderVec3Property(Property* prop) {
Vec3Property* p = static_cast<Vec3Property*>(prop);
std::string name = p->guiName();
Vec3Property::ValueType value = *p;
ImGui::SliderFloat3((ownerName + "." + name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
ImGui::SliderFloat3((name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(),
@@ -177,13 +177,13 @@ namespace {
std::to_string(value.z) + "}");
}
void renderVec4Property(Property* prop, const std::string& ownerName) {
void renderVec4Property(Property* prop) {
Vec4Property* p = static_cast<Vec4Property*>(prop);
std::string name = p->guiName();
Vec4Property::ValueType value = *p;
ImGui::SliderFloat4((ownerName + "." + name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
ImGui::SliderFloat4((name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(),
@@ -193,9 +193,9 @@ namespace {
std::to_string(value.w) + "}");
}
void renderTriggerProperty(Property* prop, const std::string& ownerName) {
void renderTriggerProperty(Property* prop) {
std::string name = prop->guiName();
bool pressed = ImGui::Button((ownerName + "." + name).c_str());
bool pressed = ImGui::Button((name).c_str());
if (pressed)
executeScript(prop->fullyQualifiedIdentifier(), "nil");
}
@@ -266,52 +266,52 @@ void GuiISWAComponent::render() {
if (ImGui::CollapsingHeader(p.first.c_str())) {
for (properties::Property* prop : p.second) {
if (_boolProperties.find(prop) != _boolProperties.end()) {
renderBoolProperty(prop, p.first);
renderBoolProperty(prop);
continue;
}
if (_intProperties.find(prop) != _intProperties.end()) {
renderIntProperty(prop, p.first);
renderIntProperty(prop);
continue;
}
if (_floatProperties.find(prop) != _floatProperties.end()) {
renderFloatProperty(prop, p.first);
renderFloatProperty(prop);
continue;
}
if (_vec2Properties.find(prop) != _vec2Properties.end()) {
renderVec2Property(prop, p.first);
renderVec2Property(prop);
continue;
}
if (_vec3Properties.find(prop) != _vec3Properties.end()) {
renderVec3Property(prop, p.first);
renderVec3Property(prop);
continue;
}
if (_vec4Properties.find(prop) != _vec4Properties.end()) {
renderVec4Property(prop, p.first);
renderVec4Property(prop);
continue;
}
if (_optionProperties.find(prop) != _optionProperties.end()) {
renderOptionProperty(prop, p.first);
renderOptionProperty(prop);
continue;
}
if (_triggerProperties.find(prop) != _triggerProperties.end()) {
renderTriggerProperty(prop, p.first);
renderTriggerProperty(prop);
continue;
}
if (_selectionProperties.find(prop) != _selectionProperties.end()) {
renderSelectionProperty(prop, p.first);
renderSelectionProperty(prop);
continue;
}
if (_stringProperties.find(prop) != _stringProperties.end()) {
renderStringProperty(prop, p.first);
renderStringProperty(prop);
continue;
}
}
@@ -51,25 +51,25 @@ namespace {
OsEng.scriptEngine().queueScript(script);
}
void renderBoolProperty(Property* prop, const std::string& ownerName) {
void renderBoolProperty(Property* prop) {
BoolProperty* p = static_cast<BoolProperty*>(prop);
std::string name = p->guiName();
BoolProperty::ValueType value = *p;
ImGui::Checkbox((ownerName + "." + name).c_str(), &value);
ImGui::Checkbox((name).c_str(), &value);
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(), value ? "true": "false");
}
void renderOptionProperty(Property* prop, const std::string& ownerName) {
void renderOptionProperty(Property* prop) {
OptionProperty* p = static_cast<OptionProperty*>(prop);
std::string name = p->guiName();
int value = *p;
std::vector<OptionProperty::Option> options = p->options();
for (const OptionProperty::Option& o : options) {
ImGui::RadioButton((ownerName + "." + name).c_str(), &value, o.value);
ImGui::RadioButton((name).c_str(), &value, o.value);
ImGui::SameLine();
ImGui::Text(o.description.c_str());
}
@@ -77,11 +77,11 @@ namespace {
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
}
void renderSelectionProperty(Property* prop, const std::string& ownerName) {
void renderSelectionProperty(Property* prop) {
SelectionProperty* p = static_cast<SelectionProperty*>(prop);
std::string name = p->guiName();
if (ImGui::CollapsingHeader((ownerName + "." + name).c_str())) {
if (ImGui::CollapsingHeader((name).c_str())) {
const std::vector<SelectionProperty::Option>& options = p->options();
std::vector<int> newSelectedIndices;
@@ -106,7 +106,7 @@ namespace {
}
}
void renderStringProperty(Property* prop, const std::string& ownerName) {
void renderStringProperty(Property* prop) {
StringProperty* p = static_cast<StringProperty*>(prop);
std::string name = p->guiName();
@@ -117,56 +117,56 @@ namespace {
#else
strcpy(buffer, p->value().c_str());
#endif
ImGui::InputText((ownerName + "." + name).c_str(), buffer, bufferSize);
ImGui::InputText((name).c_str(), buffer, bufferSize);
std::string newValue(buffer);
if (newValue != p->value() && FileSys.fileExists(newValue))
executeScript(p->fullyQualifiedIdentifier(), "'" + newValue + "'");
}
void renderIntProperty(Property* prop, const std::string& ownerName) {
void renderIntProperty(Property* prop) {
IntProperty* p = static_cast<IntProperty*>(prop);
std::string name = p->guiName();
IntProperty::ValueType value = *p;
ImGui::SliderInt((ownerName + "." + name).c_str(), &value, p->minValue(), p->maxValue());
ImGui::SliderInt((name).c_str(), &value, p->minValue(), p->maxValue());
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
}
void renderFloatProperty(Property* prop, const std::string& ownerName) {
void renderFloatProperty(Property* prop) {
FloatProperty* p = static_cast<FloatProperty*>(prop);
std::string name = p->guiName();
FloatProperty::ValueType value = *p;
ImGui::SliderFloat((ownerName + "." + name).c_str(), &value, p->minValue(), p->maxValue());
ImGui::SliderFloat((name).c_str(), &value, p->minValue(), p->maxValue());
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(), std::to_string(value));
}
void renderVec2Property(Property* prop, const std::string& ownerName) {
void renderVec2Property(Property* prop) {
Vec2Property* p = static_cast<Vec2Property*>(prop);
std::string name = p->guiName();
Vec2Property::ValueType value = *p;
ImGui::SliderFloat2((ownerName + "." + name).c_str(), &value.x, std::min(p->minValue().x, p->minValue().y), std::max(p->maxValue().x, p->maxValue().y));
ImGui::SliderFloat2((name).c_str(), &value.x, std::min(p->minValue().x, p->minValue().y), std::max(p->maxValue().x, p->maxValue().y));
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(),
"{" + std::to_string(value.x) + "," + std::to_string(value.y) + "}");
}
void renderVec3Property(Property* prop, const std::string& ownerName) {
void renderVec3Property(Property* prop) {
Vec3Property* p = static_cast<Vec3Property*>(prop);
std::string name = p->guiName();
Vec3Property::ValueType value = *p;
ImGui::SliderFloat3((ownerName + "." + name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
ImGui::SliderFloat3((name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(),
@@ -175,13 +175,13 @@ namespace {
std::to_string(value.z) + "}");
}
void renderVec4Property(Property* prop, const std::string& ownerName) {
void renderVec4Property(Property* prop) {
Vec4Property* p = static_cast<Vec4Property*>(prop);
std::string name = p->guiName();
Vec4Property::ValueType value = *p;
ImGui::SliderFloat4((ownerName + "." + name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
ImGui::SliderFloat4((name).c_str(), &value.x, p->minValue().x, p->maxValue().x);
if (value != p->value())
executeScript(p->fullyQualifiedIdentifier(),
@@ -191,9 +191,9 @@ namespace {
std::to_string(value.w) + "}");
}
void renderTriggerProperty(Property* prop, const std::string& ownerName) {
void renderTriggerProperty(Property* prop) {
std::string name = prop->guiName();
bool pressed = ImGui::Button((ownerName + "." + name).c_str());
bool pressed = ImGui::Button((name).c_str());
if (pressed)
executeScript(prop->fullyQualifiedIdentifier(), "nil");
}
@@ -537,52 +537,52 @@ void GuiPropertyComponent::render() {
if (ImGui::CollapsingHeader(p.first.c_str())) {
for (properties::Property* prop : p.second) {
if (_boolProperties.find(prop) != _boolProperties.end()) {
renderBoolProperty(prop, p.first);
renderBoolProperty(prop);
continue;
}
if (_intProperties.find(prop) != _intProperties.end()) {
renderIntProperty(prop, p.first);
renderIntProperty(prop);
continue;
}
if (_floatProperties.find(prop) != _floatProperties.end()) {
renderFloatProperty(prop, p.first);
renderFloatProperty(prop);
continue;
}
if (_vec2Properties.find(prop) != _vec2Properties.end()) {
renderVec2Property(prop, p.first);
renderVec2Property(prop);
continue;
}
if (_vec3Properties.find(prop) != _vec3Properties.end()) {
renderVec3Property(prop, p.first);
renderVec3Property(prop);
continue;
}
if (_vec4Properties.find(prop) != _vec4Properties.end()) {
renderVec4Property(prop, p.first);
renderVec4Property(prop);
continue;
}
if (_optionProperties.find(prop) != _optionProperties.end()) {
renderOptionProperty(prop, p.first);
renderOptionProperty(prop);
continue;
}
if (_triggerProperties.find(prop) != _triggerProperties.end()) {
renderTriggerProperty(prop, p.first);
renderTriggerProperty(prop);
continue;
}
if (_selectionProperties.find(prop) != _selectionProperties.end()) {
renderSelectionProperty(prop, p.first);
renderSelectionProperty(prop);
continue;
}
if (_stringProperties.find(prop) != _stringProperties.end()) {
renderStringProperty(prop, p.first);
renderStringProperty(prop);
continue;
}
}