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Volume conversion and rendering (#350)
Add volume rendering features - Improve task runner - Improve reading from CDF files - Basic time varying volume rendering - Fix scaling bug in RenderableToyVolume
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@@ -69,8 +69,8 @@ public:
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static const std::string KeyFactoryDocumentation;
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/// The key that stores the location of the scene file that is initially loaded
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static const std::string KeyConfigScene;
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/// The key that stores the location of the tasks file that is initially loaded
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static const std::string KeyConfigTask;
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/// The key that stores the location of the tasks files
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static const std::string KeyConfigTasksRoot;
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/// The key that stores the subdirectory containing a list of all startup scripts to
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/// be executed on application start before the scene file is loaded
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static const std::string KeyStartupScript;
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