From 54b5327e508692d3e0e8671b69756bc622e89151 Mon Sep 17 00:00:00 2001 From: Alexander Bock Date: Thu, 9 Sep 2021 11:27:45 +0200 Subject: [PATCH] Tiny cleanup --- .../rendering/renderablefieldlinessequence.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp b/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp index 29b22f8d2b..20393a1cad 100644 --- a/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp +++ b/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp @@ -1048,15 +1048,15 @@ void RenderableFieldlinesSequence::update(const UpdateData& data) { // Not in interval => set everything to false _activeTriggerTimeIndex = -1; _mustLoadNewStateFromDisk = false; - _needsUpdate = false; + _needsUpdate = false; } if (_mustLoadNewStateFromDisk) { if (!_isLoadingStateFromDisk && !_newStateIsReady) { - _isLoadingStateFromDisk = true; - _mustLoadNewStateFromDisk = false; + _isLoadingStateFromDisk = true; + _mustLoadNewStateFromDisk = false; std::string filePath = _sourceFiles[_activeTriggerTimeIndex]; - std::thread readBinaryThread([this, f = std::move(filePath)] { + std::thread readBinaryThread([this, f = std::move(filePath)]() { readNewState(f); }); readBinaryThread.detach(); @@ -1119,7 +1119,7 @@ void RenderableFieldlinesSequence::readNewState(const std::string& filePath) { } // Unbind buffers and arrays -inline void unbindGL() { +void unbindGL() { glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); }