mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-10 05:32:18 -06:00
Fix bugs in volumetric rendering
This commit is contained in:
@@ -1072,7 +1072,7 @@ void FramebufferRenderer::performRaycasterTasks(const std::vector<RaycasterTask>
|
||||
raycastProgram->setUniform("mainDepthTexture", mainDepthTextureUnit);
|
||||
|
||||
raycastProgram->setUniform("nAaSamples", _nAaSamples);
|
||||
raycastProgram->setUniform("windowSize", _resolution);
|
||||
raycastProgram->setUniform("windowSize", static_cast<glm::vec2>(_resolution));
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDepthMask(false);
|
||||
|
||||
Reference in New Issue
Block a user