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Improve asset lua interface. Simplify scene loading.
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@@ -71,6 +71,7 @@ public:
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void deinitialize();
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void initializeLuaState(lua_State* state);
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ghoul::lua::LuaState* luaState();
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void addLibrary(LuaLibrary library);
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bool hasLibrary(const std::string& name);
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