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https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-27 07:18:57 -06:00
Fix some faulty indentation and remove a bunch of extra lines
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@@ -987,7 +987,6 @@ void RenderableGlobe::renderChunks(const RenderData& data, RendererTasks&,
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{
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ZoneScoped;
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if (_layerManagerDirty) {
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_layerManager.update();
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_layerManagerDirty = false;
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@@ -1001,8 +1000,8 @@ void RenderableGlobe::renderChunks(const RenderData& data, RendererTasks&,
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lgs.end(),
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0,
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[](int lhs, LayerGroup* lg) {
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return lhs + static_cast<int>(lg->activeLayers().size());
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}
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return lhs + static_cast<int>(lg->activeLayers().size());
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}
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);
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_nLayersIsDirty = false;
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}
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@@ -1112,8 +1111,6 @@ void RenderableGlobe::renderChunks(const RenderData& data, RendererTasks&,
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_iterationsOfUnavailableData =
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(_allChunksAvailable ? 0 : _iterationsOfUnavailableData + 1);
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//
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// Setting uniforms that don't change between chunks but are view dependent
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//
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@@ -1181,8 +1178,6 @@ void RenderableGlobe::renderChunks(const RenderData& data, RendererTasks&,
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_localRenderer.program->setIgnoreUniformLocationError(IgnoreError::Yes);
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}
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// Local shader
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_localRenderer.program->setUniform(
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"projectionTransform",
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