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Add set cartesian position to screenspace renderable
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@@ -81,6 +81,7 @@ public:
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bool coordIsInsideCornersScreenSpace(glm::vec2 coord);
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void translate(glm::vec2 translation, glm::vec2 position);
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friend bool operator<(const ScreenSpaceRenderable& lhs, const ScreenSpaceRenderable& rhs);
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void setCartesianPosition(const glm::vec3& position);
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// End of addition by skybrowser team
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