Feature/globals handling (#1352)

* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
This commit is contained in:
Alexander Bock
2020-10-21 22:30:05 +02:00
committed by GitHub
parent 1525a0490d
commit efffc25ce0
164 changed files with 1484 additions and 1390 deletions

View File

@@ -69,81 +69,42 @@ class Profile;
namespace global {
namespace detail {
ghoul::fontrendering::FontManager& gFontManager();
Dashboard& gDashboard();
DeferredcasterManager& gDeferredcasterManager();
DownloadManager& gDownloadManager();
LuaConsole& gLuaConsole();
MemoryManager& gMemoryManager();
MissionManager& gMissionManager();
ModuleEngine& gModuleEngine();
OpenSpaceEngine& gOpenSpaceEngine();
ParallelPeer& gParallelPeer();
RaycasterManager& gRaycasterManager();
RenderEngine& gRenderEngine();
std::vector<std::unique_ptr<ScreenSpaceRenderable>>& gScreenspaceRenderables();
SyncEngine& gSyncEngine();
TimeManager& gTimeManager();
VersionChecker& gVersionChecker();
VirtualPropertyManager& gVirtualPropertyManager();
WindowDelegate& gWindowDelegate();
configuration::Configuration& gConfiguration();
interaction::InteractionMonitor& gInteractionMonitor();
interaction::JoystickInputStates& gJoystickInputStates();
interaction::WebsocketInputStates& gWebsocketInputStates();
interaction::KeybindingManager& gKeybindingManager();
interaction::NavigationHandler& gNavigationHandler();
interaction::SessionRecording& gSessionRecording();
interaction::ShortcutManager& gShortcutManager();
properties::PropertyOwner& gRootPropertyOwner();
properties::PropertyOwner& gScreenSpaceRootPropertyOwner();
scripting::ScriptEngine& gScriptEngine();
scripting::ScriptScheduler& gScriptScheduler();
Profile& gProfile();
} // namespace detail
static ghoul::fontrendering::FontManager& fontManager = detail::gFontManager();
static Dashboard& dashboard = detail::gDashboard();
static DeferredcasterManager& deferredcasterManager = detail::gDeferredcasterManager();
static DownloadManager& downloadManager = detail::gDownloadManager();
static LuaConsole& luaConsole = detail::gLuaConsole();
static MemoryManager& memoryManager = detail::gMemoryManager();
static MissionManager& missionManager = detail::gMissionManager();
static ModuleEngine& moduleEngine = detail::gModuleEngine();
static OpenSpaceEngine& openSpaceEngine = detail::gOpenSpaceEngine();
static ParallelPeer& parallelPeer = detail::gParallelPeer();
static RaycasterManager& raycasterManager = detail::gRaycasterManager();
static RenderEngine& renderEngine = detail::gRenderEngine();
static std::vector<std::unique_ptr<ScreenSpaceRenderable>>& screenSpaceRenderables =
detail::gScreenspaceRenderables();
static SyncEngine& syncEngine = detail::gSyncEngine();
static TimeManager& timeManager = detail::gTimeManager();
static VersionChecker& versionChecker = detail::gVersionChecker();
static VirtualPropertyManager& virtualPropertyManager = detail::gVirtualPropertyManager();
static WindowDelegate& windowDelegate = detail::gWindowDelegate();
static configuration::Configuration& configuration = detail::gConfiguration();
static interaction::InteractionMonitor& interactionMonitor =
detail::gInteractionMonitor();
static interaction::JoystickInputStates& joystickInputStates =
detail::gJoystickInputStates();
static interaction::WebsocketInputStates& websocketInputStates =
detail::gWebsocketInputStates();
static interaction::KeybindingManager& keybindingManager = detail::gKeybindingManager();
static interaction::NavigationHandler& navigationHandler = detail::gNavigationHandler();
static interaction::SessionRecording& sessionRecording = detail::gSessionRecording();
static interaction::ShortcutManager& shortcutManager = detail::gShortcutManager();
static properties::PropertyOwner& rootPropertyOwner = detail::gRootPropertyOwner();
static properties::PropertyOwner& screenSpaceRootPropertyOwner =
detail::gScreenSpaceRootPropertyOwner();
static scripting::ScriptEngine& scriptEngine = detail::gScriptEngine();
static scripting::ScriptScheduler& scriptScheduler = detail::gScriptScheduler();
static Profile& profile = detail::gProfile();
inline ghoul::fontrendering::FontManager* fontManager;
inline Dashboard* dashboard;
inline DeferredcasterManager* deferredcasterManager;
inline DownloadManager* downloadManager;
inline LuaConsole* luaConsole;
inline MemoryManager* memoryManager;
inline MissionManager* missionManager;
inline ModuleEngine* moduleEngine;
inline OpenSpaceEngine* openSpaceEngine;
inline ParallelPeer* parallelPeer;
inline RaycasterManager* raycasterManager;
inline RenderEngine* renderEngine;
inline std::vector<std::unique_ptr<ScreenSpaceRenderable>>* screenSpaceRenderables;
inline SyncEngine* syncEngine;
inline TimeManager* timeManager;
inline VersionChecker* versionChecker;
inline VirtualPropertyManager* virtualPropertyManager;
inline WindowDelegate* windowDelegate;
inline configuration::Configuration* configuration;
inline interaction::InteractionMonitor* interactionMonitor;
inline interaction::JoystickInputStates* joystickInputStates;
inline interaction::WebsocketInputStates* websocketInputStates;
inline interaction::KeybindingManager* keybindingManager;
inline interaction::NavigationHandler* navigationHandler;
inline interaction::SessionRecording* sessionRecording;
inline interaction::ShortcutManager* shortcutManager;
inline properties::PropertyOwner* rootPropertyOwner;
inline properties::PropertyOwner* screenSpaceRootPropertyOwner;
inline scripting::ScriptEngine* scriptEngine;
inline scripting::ScriptScheduler* scriptScheduler;
inline Profile* profile;
void create();
void initialize();
void initializeGL();
void destroy();
void deinitialize();
void deinitializeGL();