mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-03 17:30:04 -05:00
Feature/globals handling (#1352)
* Cleaner handling of global state * Prevent Lua memory corruption (closes #982) * Initialize glfw first thing to prevent weird joystick loading bug during startup
This commit is contained in:
@@ -157,7 +157,7 @@ bool RenderableOrbitDisc::isReady() const {
|
||||
}
|
||||
|
||||
void RenderableOrbitDisc::initializeGL() {
|
||||
_shader = global::renderEngine.buildRenderProgram(
|
||||
_shader = global::renderEngine->buildRenderProgram(
|
||||
"OrbitdiscProgram",
|
||||
absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_vs.glsl"),
|
||||
absPath("${BASE}/modules/exoplanets/shaders/orbitdisc_fs.glsl")
|
||||
@@ -189,7 +189,7 @@ void RenderableOrbitDisc::deinitializeGL() {
|
||||
_textureFile = nullptr;
|
||||
_texture = nullptr;
|
||||
|
||||
global::renderEngine.removeRenderProgram(_shader.get());
|
||||
global::renderEngine->removeRenderProgram(_shader.get());
|
||||
_shader = nullptr;
|
||||
}
|
||||
|
||||
@@ -228,9 +228,9 @@ void RenderableOrbitDisc::render(const RenderData& data, RendererTasks&) {
|
||||
_shader->deactivate();
|
||||
|
||||
// Restores GL State
|
||||
global::renderEngine.openglStateCache().resetBlendState();
|
||||
global::renderEngine.openglStateCache().resetDepthState();
|
||||
global::renderEngine.openglStateCache().resetPolygonAndClippingState();
|
||||
global::renderEngine->openglStateCache().resetBlendState();
|
||||
global::renderEngine->openglStateCache().resetDepthState();
|
||||
global::renderEngine->openglStateCache().resetPolygonAndClippingState();
|
||||
}
|
||||
|
||||
void RenderableOrbitDisc::update(const UpdateData& data) {
|
||||
|
||||
Reference in New Issue
Block a user