Feature/globals handling (#1352)

* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
This commit is contained in:
Alexander Bock
2020-10-21 22:30:05 +02:00
committed by GitHub
parent 1525a0490d
commit efffc25ce0
164 changed files with 1484 additions and 1390 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ void DataPlane::initializeGL() {
IswaCygnet::initialize();
if (!_shader) {
_shader = global::renderEngine.buildRenderProgram(
_shader = global::renderEngine->buildRenderProgram(
"DataPlaneProgram",
absPath("${MODULE_ISWA}/shaders/dataplane_vs.glsl"),
absPath("${MODULE_ISWA}/shaders/dataplane_fs.glsl")