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Added documentation for Time class
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@@ -26,42 +26,141 @@
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#define __TIME_H__
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#include <openspace/scripting/scriptengine.h>
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#include <string>
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namespace openspace {
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/**
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* This singleton class represents the current simulation time in OpenSpace. It
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* internally stores the time and provides methods to set the time directly
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* (setTime(double), setTime(std::string)) using a <code>double</code> value using the
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* number of seconds passed since the J2000 epoch or a <code>string</code> that denotes
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* a valid date string in accordance to the Spice library
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* (http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/str2et_c.html). The time can
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* be retrieved as the number of seconds since the J2000 epoch with currentTime() or as a
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* UTC string following ISO 8601 with the method currentTimeUTC().
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*
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* In addition to the time itself, it also stores a delta time value. This value denotes
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* the number of seconds that pass for each real-time second. This value is set with
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* setDeltaTime(double), retrieved with deltaTime() and solely used in the
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* advanceTime(double), which takes a <code>tickTime</code> parameter. The value of the
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* parameter is dependent on the usage of the class and must be equal to the real-world
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* time that has passed since the last call to the method. For example, if the
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* advanceTime(double) method is called each frame, the <code>tickTime</code> has to be
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* equal to the frame time.
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*/
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class Time {
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public:
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static bool initialize();
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/**
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* Initializes the Time singleton and loads an LSK spice kernel with the provided
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* name.
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* \param lskKernel The name of the kernel that should be loaded during the
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* initialization. If the parameter is empty, no kernel will be loaded
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* \return <code>true</code> if the initialization succeeded, <code>false</code>
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* otherwise
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*/
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static bool initialize(const std::string& lskKernel = "");
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/**
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* Deinitializes the Time singleton. This method will not unload the kernel that was
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* possibly loaded during the initialize method.
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*/
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static void deinitialize();
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/**
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* Returns the reference to the Time singleton object.
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* \return The reference to the Time singleton object
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*/
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static Time& ref();
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/**
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* Returns <code>true</code> if the singleton has been successfully initialized,
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* <code>false</code> otherwise
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* \return <code>true</code> if the singleton has been successfully initialized,
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* <code>false</code> otherwise
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*/
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static bool isInitialized();
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double advanceTime(double tickTime);
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/**
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* Sets the current time to the specified value in seconds past the J2000 epoch. This
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* value can be negative to represent dates before the epoch.
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* \param The number of seconds after the J2000 epoch
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*/
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void setTime(double value);
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double currentTime() const;
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/**
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* Sets the current time to the specified value given as a Spice compliant string as
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* described in the Spice documentation
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* (http://naif.jpl.nasa.gov/pub/naif/toolkit_docs/C/cspice/str2et_c.html)
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* \param time The time to be set as a date string
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*/
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void setTime(std::string time);
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/**
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* Returns the current time as the number of seconds past the J2000 epoch. If the
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* current time is a date before that epoch, the returned value will be negative.
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* \return The current time as the number of seconds past the J2000 epoch
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*/
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double currentTime() const;
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/**
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* Returns the current time as a formatted date string compliant with ISO 8601 and
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* thus also compliant with the Spice library.
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* \return The current time as a formatted date string
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*/
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std::string currentTimeUTC() const;
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/**
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* Sets the delta time value that is the number of seconds that should pass for each
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* real-time second. This value is used in the advanceTime(double) method to easily
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* advance the simulation time.
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* \param deltaT The number of seconds that should pass for each real-time second
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*/
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void setDeltaTime(double deltaT);
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/**
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* Returns the delta time, that is the number of seconds that pass in the simulation
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* for each real-time second
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* \return The number of seconds that pass for each real-time second
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*/
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double deltaTime() const;
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/**
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* Advances the simulation time using the deltaTime() and the <code>tickTime</code>.
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* The deltaTime() is the number of simulation seconds that pass for each real-time
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* second. <code>tickTime</code> is the number of real-time seconds that passed since
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* the last call to this method. If this method is called in the render loop, the
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* <code>tickTime</code> should be equivalent to the frame time.
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* \param tickTime The number of real-time seconds that passed since the last call
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* to this method
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* \return The new time value after advancing the time
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*/
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double advanceTime(double tickTime);
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/**
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* Returns the Lua library that contains all Lua functions available to change the
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* current time, retrieve the current time etc. The functions contained are
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* - time_setDeltaTime
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* - time_deltaTime
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* - time_currentTime
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* - time_currentTimeUTC
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* \return The Lua library that contains all Lua functions available to change the
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* Time singleton
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*/
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static scripting::ScriptEngine::LuaLibrary luaLibrary();
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private:
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/// Creates the time object. Only used in the initialize() method
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Time();
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Time(const Time& src) = delete;
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Time& operator=(const Time& rhs) = delete;
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static Time* _instance;
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double _time;
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static Time* _instance; ///< The singleton instance
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double _time; ///< The time stored as the number of seconds past the J2000 epoch
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double _deltaTimePerSecond;
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double _deltaTimePerSecond; ///< The delta time that is used to advance the time
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};
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} // namespace openspace
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#endif // __TIME_H__
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