Feature/websocketnavigation (#882)

* Upgrade JSON Library
* Added support for navigation based on websocket communication
This commit is contained in:
Alexander Bock
2019-07-31 11:07:25 +02:00
committed by GitHub
parent 0e1bc9950d
commit f2a0cb18b0
20 changed files with 16449 additions and 7371 deletions

View File

@@ -52,6 +52,7 @@ struct WindowDelegate;
namespace configuration { struct Configuration; }
namespace interaction {
struct JoystickInputStates;
struct WebsocketInputStates;
class KeybindingManager;
class NavigationHandler;
class SessionRecording;
@@ -87,6 +88,7 @@ VirtualPropertyManager& gVirtualPropertyManager();
WindowDelegate& gWindowDelegate();
configuration::Configuration& gConfiguration();
interaction::JoystickInputStates& gJoystickInputStates();
interaction::WebsocketInputStates& gWebsocketInputStates();
interaction::KeybindingManager& gKeybindingManager();
interaction::NavigationHandler& gNavigationHandler();
interaction::SessionRecording& gSessionRecording();
@@ -120,6 +122,8 @@ static WindowDelegate& windowDelegate = detail::gWindowDelegate();
static configuration::Configuration& configuration = detail::gConfiguration();
static interaction::JoystickInputStates& joystickInputStates =
detail::gJoystickInputStates();
static interaction::WebsocketInputStates& websocketInputStates =
detail::gWebsocketInputStates();
static interaction::KeybindingManager& keybindingManager = detail::gKeybindingManager();
static interaction::NavigationHandler& navigationHandler = detail::gNavigationHandler();
static interaction::SessionRecording& sessionRecording = detail::gSessionRecording();

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@@ -25,6 +25,7 @@
#ifndef __OPENSPACE_CORE___INPUTSTATE___H__
#define __OPENSPACE_CORE___INPUTSTATE___H__
#include <openspace/interaction/websocketinputstate.h>
#include <openspace/util/keys.h>
#include <openspace/util/mouse.h>
#include <ghoul/glm.h>
@@ -33,6 +34,7 @@
namespace openspace::interaction {
struct JoystickInputStates;
struct WebsocketInputStates;
// This class represents the global input state of interaction devices
class InputState {
@@ -56,6 +58,12 @@ public:
float joystickAxis(int i) const;
bool joystickButton(int i) const;
WebsocketInputStates& websocketInputStates();
float websocketAxis(int i) const;
bool websocketButton(int i) const;
bool hasWebsocketStates() const;
void resetWebsockets();
private:
// Input from keyboard
std::vector<std::pair<Key, KeyModifier>> _keysDown;

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@@ -31,6 +31,7 @@
#include <openspace/interaction/orbitalnavigator.h>
#include <openspace/interaction/keyframenavigator.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/interaction/websocketcamerastates.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/util/mouse.h>
@@ -47,6 +48,7 @@ namespace openspace::scripting { struct LuaLibrary; }
namespace openspace::interaction {
struct JoystickInputStates;
struct WebsocketInputStates;
class KeyframeNavigator;
class OrbitalNavigator;
@@ -122,9 +124,16 @@ public:
void clearJoystickButtonCommand(int button);
std::vector<std::string> joystickButtonCommand(int button) const;
// Websockets
void setWebsocketAxisMapping(int axis, WebsocketCameraStates::AxisType mapping,
WebsocketCameraStates::AxisInvert shouldInvert =
WebsocketCameraStates::AxisInvert::No,
WebsocketCameraStates::AxisNormalize shouldNormalize =
WebsocketCameraStates::AxisNormalize::No);
NavigationState navigationState(const SceneGraphNode& referenceFrame) const;
void saveNavigationState(const std::string& filepath,
void saveNavigationState(const std::string& filepath,
const std::string& referenceFrameIdentifier);
void loadNavigationState(const std::string& filepath);

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@@ -32,6 +32,7 @@
#include <openspace/interaction/joystickcamerastates.h>
#include <openspace/interaction/mousecamerastates.h>
#include <openspace/interaction/scriptcamerastates.h>
#include <openspace/interaction/websocketcamerastates.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
@@ -75,7 +76,10 @@ public:
JoystickCameraStates& joystickStates();
const JoystickCameraStates& joystickStates() const;
WebsocketCameraStates& websocketStates();
const WebsocketCameraStates& websocketStates() const;
ScriptCameraStates& scriptStates();
const ScriptCameraStates& scriptStates() const;
@@ -139,6 +143,7 @@ private:
properties::FloatProperty _mouseSensitivity;
properties::FloatProperty _joystickSensitivity;
properties::FloatProperty _websocketSensitivity;
properties::BoolProperty _useAdaptiveStereoscopicDepth;
properties::FloatProperty _stereoscopicDepthOfFocusSurface;
@@ -150,6 +155,7 @@ private:
MouseCameraStates _mouseStates;
JoystickCameraStates _joystickStates;
WebsocketCameraStates _websocketStates;
ScriptCameraStates _scriptStates;
const SceneGraphNode* _anchorNode = nullptr;

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@@ -0,0 +1,117 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___WEBSOCKETCAMERASTATES___H__
#define __OPENSPACE_CORE___WEBSOCKETCAMERASTATES___H__
#include <openspace/interaction/camerainteractionstates.h>
#include <openspace/interaction/websocketinputstate.h>
#include <ghoul/misc/boolean.h>
#include <ghoul/misc/stringconversion.h>
#include <map>
#include <vector>
namespace openspace::interaction {
class WebsocketCameraStates : public CameraInteractionStates {
public:
enum class AxisType {
None = 0,
OrbitX,
OrbitY,
ZoomIn,
ZoomOut,
LocalRollX,
LocalRollY,
GlobalRollX,
GlobalRollY,
PanX,
PanY
};
BooleanType(AxisInvert);
BooleanType(AxisNormalize);
BooleanType(ButtonCommandRemote);
struct AxisInformation {
AxisType type = AxisType::None;
AxisInvert invert = AxisInvert::No;
AxisNormalize normalize = AxisNormalize::No;
float deadzone = 0.f;
};
WebsocketCameraStates(double sensitivity, double velocityScaleFactor);
void updateStateFromInput(const InputState& inputState, double deltaTime) override;
void setAxisMapping(int axis, AxisType mapping,
AxisInvert shouldInvert = AxisInvert::No,
AxisNormalize shouldNormalize = AxisNormalize::No
);
AxisInformation axisMapping(int axis) const;
void setDeadzone(int axis, float deadzone);
float deadzone(int axis) const;
void bindButtonCommand(int button, std::string command, WebsocketAction action,
ButtonCommandRemote remote, std::string documentation);
void clearButtonCommand(int button);
std::vector<std::string> buttonCommand(int button) const;
private:
// We use an array for the axes and a map for the buttons since the axis are going to
// be accessed much more often and thus have to be more efficient. And storing a few
// extra AxisInformation that are not used will not matter that much; finding an axis
// location in a potential map each frame, however, would
std::array<AxisInformation, WebsocketInputState::MaxAxes> _axisMapping;
struct ButtonInformation {
std::string command;
WebsocketAction action;
ButtonCommandRemote synchronization;
std::string documentation;
};
std::multimap<int, ButtonInformation> _buttonMapping;
};
} // namespace openspace::interaction
namespace ghoul {
template <>
std::string to_string(const openspace::interaction::WebsocketCameraStates::AxisType& type);
template <>
openspace::interaction::WebsocketCameraStates::AxisType
from_string(const std::string& string);
} // namespace ghoul
#endif // __OPENSPACE_CORE___WEBSOCKETCAMERASTATES___H__

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@@ -0,0 +1,125 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2019 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___WEBSOCKETINPUTSTATE___H__
#define __OPENSPACE_CORE___WEBSOCKETINPUTSTATE___H__
#include <ghoul/misc/stringconversion.h>
#include <array>
#include <memory>
#include <unordered_map>
#include <string>
namespace openspace::interaction {
/**
* Actions that any button of a websocket can have. Each button must be in one of these
* states
*/
enum class WebsocketAction : uint8_t {
/// Idle state if the button is unpressed and has been unpressed since last frame
Idle = 0,
/// If the button has been pressed since the last frame
Press,
/// If the button has been pressed since longer than last frame
Repeat,
/// If the button was released since the last frame
Release
};
/**
* The input state of a single websocket.
*/
struct WebsocketInputState {
/// The maximum number of supported axes
static constexpr const int MaxAxes = 10;
/// The maximum number of supported buttons
static constexpr const int MaxButtons = 32;
/// Marks whether this websocket is connected. If this value is \c false, all other
/// members of this struct are undefined
bool isConnected = false;
/// The name of this websocket
std::string name;
/// The number of axes that this websocket supports
int nAxes = 0;
/// The values for each axis. Each value is in the range [-1, 1]. Only the first
/// \c nAxes values are defined values, the rest are undefined
std::array<float, MaxAxes> axes;
/// The number of buttons that this websocket possesses
int nButtons = 0;
/// The status of each button. Only the first \c nButtons values are defined, the rest
/// are undefined
std::array<WebsocketAction, MaxButtons> buttons;
};
/// The maximum number of websockets that are supported by this system. This number is
/// derived from the available GLFW constants
constexpr const int MaxWebsockets = 16;
//struct WebsocketInputStates : public std::array<WebsocketInputState, MaxWebsockets> {
struct WebsocketInputStates : public std::unordered_map<size_t, WebsocketInputState*> {
/**
* This function adds the contributions of all connected websockets for the provided
* \p axis. After adding each websockets contribution, the result is clamped to [-1,1].
* If a websocket does not possess a particular axis, it's does not contribute to the
* sum.
*
* \param axis The numerical axis for which the values are added
* \return The summed axis values of all connected websockets
*
* \pre \p axis must be 0 or positive
*/
float axis(int axis) const;
/**
* This functions checks whether any connected websocket has its \p button in the
* passed \p action. Any websocket that does not posses the \p button, it will be
* ignored.
*
* \param button The button that is to be checked
* \param action The action which is checked for each button
* \return \c true if there is at least one websocket whose \param button is in the
* \p action state
*
* \pre \p button must be 0 or positive
*/
bool button(int button, WebsocketAction action) const;
};
} // namespace openspace::interaction
namespace ghoul {
template <>
std::string to_string(const openspace::interaction::WebsocketAction& action);
template <>
openspace::interaction::WebsocketAction from_string(const std::string& str);
} // namespace ghoul
#endif // __OPENSPACE_CORE___WEBSOCKETINPUTSTATE___H__