mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-03-18 11:30:32 -05:00
Adapt to UniformCache changes when updating uniform locations (closes #648)
This commit is contained in:
@@ -49,6 +49,11 @@
|
||||
|
||||
namespace {
|
||||
constexpr const char* _loggerCat = "FramebufferRenderer";
|
||||
|
||||
constexpr const std::array<const char*, 3> UniformNames = {
|
||||
"mainColorTextures", "blackoutFactor", "nAaSamples"
|
||||
};
|
||||
|
||||
constexpr const char* ExitFragmentShaderPath =
|
||||
"${SHADERS}/framebuffer/exitframebuffer.frag";
|
||||
constexpr const char* RaycastFragmentShaderPath =
|
||||
@@ -222,9 +227,7 @@ void FramebufferRenderer::initialize() {
|
||||
absPath("${SHADERS}/framebuffer/resolveframebuffer.frag")
|
||||
);
|
||||
|
||||
_uniformCache.mainColorTexture = _resolveProgram->uniformLocation("mainColorTexture");
|
||||
_uniformCache.blackoutFactor = _resolveProgram->uniformLocation("blackoutFactor");
|
||||
_uniformCache.nAaSamples = _resolveProgram->uniformLocation("nAaSamples");
|
||||
ghoul::opengl::updateUniformLocations(*_resolveProgram, _uniformCache, UniformNames);
|
||||
|
||||
OsEng.renderEngine().raycasterManager().addListener(*this);
|
||||
OsEng.renderEngine().deferredcasterManager().addListener(*this);
|
||||
@@ -294,11 +297,11 @@ void FramebufferRenderer::update() {
|
||||
if (_resolveProgram->isDirty()) {
|
||||
_resolveProgram->rebuildFromFile();
|
||||
|
||||
_uniformCache.mainColorTexture = _resolveProgram->uniformLocation(
|
||||
"mainColorTexture"
|
||||
ghoul::opengl::updateUniformLocations(
|
||||
*_resolveProgram,
|
||||
_uniformCache,
|
||||
UniformNames
|
||||
);
|
||||
_uniformCache.blackoutFactor = _resolveProgram->uniformLocation("blackoutFactor");
|
||||
_uniformCache.nAaSamples = _resolveProgram->uniformLocation("nAaSamples");
|
||||
}
|
||||
|
||||
using K = VolumeRaycaster*;
|
||||
|
||||
Reference in New Issue
Block a user