Solve interpolation issue at egde of texture (closes issue #1430)

This commit is contained in:
Emma Broman
2021-01-26 13:11:08 +01:00
parent 3fcc02d0b5
commit f7e1d48d83
@@ -159,6 +159,7 @@ bool RenderableOrbitDisc::isReady() const {
void RenderableOrbitDisc::initialize() {
_texture = std::make_unique<TextureComponent>();
_texture->setFilterMode(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
_texture->setWrapping(ghoul::opengl::Texture::WrappingMode::ClampToEdge);
_plane = std::make_unique<PlaneGeometry>(planeSize());
}