diff --git a/src/engine/openspaceengine.cpp b/src/engine/openspaceengine.cpp index 97c072dc5e..e3da5d056d 100644 --- a/src/engine/openspaceengine.cpp +++ b/src/engine/openspaceengine.cpp @@ -619,7 +619,7 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) { // We can initialize all SceneGraphNodes in a separate thread since none of them use // an OpenGL context - std::atomic_bool initializeFinished = false; + std::atomic_bool initializeFinished(false); bool errorWhileLoading = false; std::thread t([&scene, scenePath, &initializeFinished, &errorWhileLoading, this]() { _loadingScreen->postMessage("Creating scene...");