From fbbcc6fc56df62e5576cf791a59cf1b0d79b74af Mon Sep 17 00:00:00 2001 From: Jonathas Costa Date: Fri, 23 Aug 2019 13:18:06 -0400 Subject: [PATCH] Fixing shader on Mac. --- modules/galaxy/shaders/billboard_fs.glsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/galaxy/shaders/billboard_fs.glsl b/modules/galaxy/shaders/billboard_fs.glsl index 18fb39df76..cf758b3cab 100644 --- a/modules/galaxy/shaders/billboard_fs.glsl +++ b/modules/galaxy/shaders/billboard_fs.glsl @@ -29,8 +29,8 @@ uniform sampler2D psfTexture; in vec4 vs_position; in vec2 psfCoords; -in vec3 ge_color; -in float ge_screenSpaceDepth; +flat in vec3 ge_color; +flat in float ge_screenSpaceDepth; Fragment getFragment() { Fragment frag;