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Pass through the coding styles
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@@ -82,9 +82,9 @@ namespace {
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// will always be given a radius of one meter. To change its size, use a `Scale`
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// transform, such as the [StaticScale](#base_transform_scale_static).
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//
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// The grid may be split up into equal segments in both directions using the `Segments`
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// parameter, or different number of segments in the latitudal and longtudal direction
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// using the `LatSegments` and `LongSegments` parameters.
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// The grid may be split up into equal segments in both directions using the
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// `Segments` parameter, or different number of segments in the latitudal and
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// longtudal direction using the `LatSegments` and `LongSegments` parameters.
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struct [[codegen::Dictionary(RenderableSphericalGrid)]] Parameters {
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// [[codegen::verbatim(ColorInfo.description)]]
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std::optional<glm::vec3> color [[codegen::color()]];
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