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General pass for code cleanup
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@@ -156,9 +156,7 @@ public:
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void setResolution(glm::ivec2 res);
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void setHDRExposure(float hdrExposure);
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void setGamma(float gamma);
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void setHue(float hue);
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void setValue(float value);
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void setSaturation(float sat);
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void setHueValueSaturation(float hue, float value, float saturation);
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void enableFXAA(bool enable);
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void setDisableHDR(bool disable);
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