- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
- Optimizing some header files
- Remove duplicate Lua functions from properties.
- Move List,Option,Selection,String, and TriggerProperty into misc folder
- Move lua_helper include out of inline file
- Add lua_helper to the precompiled header
- Declare property functions as final. No longer have OptionProperty derive from IntProperty
- Remove Dictionary header from properties
- Add a new Color3Verifier and Color4Verifier that checks components to be in [0,1]
- Update codegen to add a new attribute [[codegen::color()]] to mark a vec3/vec4 to be a color value
- Update RenderableTrail to use the new verion
* Adapting to introduction of new Dictionary class in Ghoul
* Mainly replacing usage of float instead of doubles as expected
* Adjust to the lack of the hasKeyAndValue function
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes#31)
* Cleaning up CMake files
* Restructure application specification
* Add parameter for library mode to all modules
* Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
* Add InLIstVerifier
* Initial implementation of OpenGL debug messages
* Moving functionality into Ghoul
* Compile fix
* Update Ghoul repository
Make use of the moved OpenGL debug functions
* Update Ghoul to fix GCC and Clang compiler errors
* Add unit test for IntListVerifier