* Remove Escape keybind; move gui keybind to F2
* Clear up keybinds properly
* Workaround for CEF focus bug
* Add TODO comment
* Guard against null ptr dereferencing
* Remove shift tab
* add additional keyboard mapping from glfw to cef
* Change dashboards to make prototype for first user test
* add mission added/removed event, disptached when a mission has been loaded/unloaded
* send missions as map instaed of array, rename missionName -> name
* Set keybind for toggling overlays to shift+f2
* Remove property for showing the title in the gui skybrowser module
* Remove default setting for skybrowser
* First implementation of setting the ui panel visibility from the launcher
* Add profile topic
* Coding style adjustment
* Add markNodes to the profiletopic
* Change format of additional data of options in engine
* Address PR comments
* map escape key from glfw to cef correctly
* fix issue with "Enter" key not working on buttons and other input fields in CEF
* Add test for new profile version
* Send skybrowser data although we are outside the solar system
* Update webgui to new ui
* Add name to profile topic
* Add cef variable to javascript context for when browser is in cef
* Use camelcase for cef variable
* Rewrite shortcuts topic to ActionKeybind and pass data in a better way (#3590)
* Rewrite shortcuts topic to ActionKeybind and pass data in a better way
* Fix strange error with file structure
* Address PR comments
* Address PR comments
* Address PR comments
* Make numbers in asset file prettier
* Rename name to identifier for missions event
* Clean up browser code
* Update UI hash (to fix the actions panel not working)
And update outdated comment. The backend is not part of this
* Feature/notify meta data change (#3605)
* Add notifyMetaDataChangeListener to topic
* First round of clean up the data passing
* Convert from string to json for metadata
* Update additional data to json
* Use nlohmann::json for additional data
* Pass meta data in new structure to topics
* Remove meta data method
* Fix mistake in merge
* Update src/properties/property.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* remove TODO comment that will be fixed by this PR
* Address PR comments
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Address PR comment
* Remove function for setting the endpoint
* Update frontend hash
* Remove enabled property from exoplanets module
* Remove enabled property from skybrowser module
* Update default UI panels json
* Remove setting of enabled properties for skybrowser and exoplanets
* Update gui hash
* Auto format json
---------
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
Co-authored-by: Emma Broman <emma.broman@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
# To run the script
Make sure to install the latest Python API version `openspace-api 0.1.2`
The script is located in `OpenSpace/support/assetvalidation`, the main script takes a few command line arguments
`--dir` - specify the OpenSpace directory
`--filter` - optionally supply a regex string to filter which assets to validate
`--verbose` - flag to print debug info to log and also console (default off), if off only warnings and errors are logged
`--start` - flag to start OpenSpace as a subprocess (default on) if this is off it assumes OpenSpace is already running, useful if you want to run OpenSpace via Visual Studio for example.
`--at` - specify an index to start at a specific asset
run eg:
`python main.py --dir="C:/User/Desktop/OpenSpace" --filter="examples" --verbose=True --start=False --at=35`
* remove code for controlling group sorting in ImGui
We only use this for debug and the sorting here is no longer relevant
* Add feature to add custom ordering to UI groups
* Tiny cleanup
* Add numerical ordering for night sky planets
* Update Lua function name and create an event when ordering updated
* Set top-level ordering
* Add function documentation
* Add a custom ordering that previously was hardcoded in UI
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Rename GUI ordering function
* Update GUI hash
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Remove events for scenegraphnodes and screenspacerenderables
* Add events for updating the property tree
* Remove duplicate function calls
* Update src/properties/propertyowner.cpp
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Address PR comments and make helper functions with better comments
* Make uri function not return the identifier if the uri is not valid
* Rename fullyQualifiedIdentifier to uri
* Update gui hash
---------
Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Remove unused shortcut manager
* Add events for adding and removing actions
* Publish event when an action is added
* Add get_action event to shortcut topic which sends requested action to the topic
* Add better comments to events
* Publish event action removed when removing an action
* Rename actions to shortcuts in the json object
* Remove subscriptions and rename action to shortcut
* Make it possible to query a propertyowner by uri with the getpropertytopic
* Remove automatic reloading of ui from drag and drop script
* Add function for uri for propertyowners
* Add uri to the to_json for the propertyowner
* Add comment for the propertyOwner function and update the comment for the property function to clearer distinguish between uris and identifiers
* Go back to the old events but with uris instead as their member
* Apply feedback from PR
* Address PR comments
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Co-authored-by: Ylva Selling <ylva.selling@liu.se>
* Add event topic
Add ability to subscribe to events via js-api
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Output an error if no status or event object is passed to payload
* fixed typo
* Report a warning if user tries to unsubscribe to a non registered event/type combination
---------
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Add implementation of the EventEngine to handle global event chains
* Add properties to SceneGraphNodes to determine two distance radii for camera-based events