- Make the SourceType and DestinationType parameters required in the DashboardItemAngle
- Shift the "UTC" string in the DashboardDate from the FormatString to the TimeFormat
- Make the SourceType and DestinationType parameters for the DashboardItemDistance required
- Add new "Deltatime" option to the DashboardItemFramerate. Add examples for the DashboardItemFramerate
- Fix issue where the inputstate would not update if no option was selected
- Automatically disable simplification if a unit is requested in the asset for a DashboardItemSimulationIncrement or DashboardItemVelocity
- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
- Optimizing some header files
- Remove duplicate Lua functions from properties.
- Move List,Option,Selection,String, and TriggerProperty into misc folder
- Move lua_helper include out of inline file
- Add lua_helper to the precompiled header
- Declare property functions as final. No longer have OptionProperty derive from IntProperty
- Remove Dictionary header from properties
A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions.
* Start rephrasing propertyinfos for more consistency
* Update eclipse cone propertyinfos
* Update `RenderableFov` property infos and group colors in UI
* `RenderableGalaxy` and `RenderableGlobe`
* Update more descriptions
* Moore descriptions
* Update docs for `RenderableShadowCylinder` and add properties
* `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`)
* `RnederableSphericalGrid`, and update line width info of other types, for consistency
* `RenderableStars` and `RenderableTimeVaryingSphere`
* Update more propertyinfos
* Fix inconsistent mentioning of true/false
* change some phrasings for increased consistency
* Update Renderbin description to include Sticker bin and remove extra property
* Rename `OutlineWeight` -> `OutlineWidth`
* Extend description about enable depth test for models
* Clarify what relative values mean for `RenderableNodeArrow`
* Elaborate on `RenderableLabel` size property
---------
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
* Example asset for RenderableSphereSpout
* fixed path to example texture
* removed unnecessary variables
* Update example and improve the documentation handling for the spout classes
* Apply new naming scheme
* added PR review changes
* changed to correct submodules
* submodules updated to correct version
* reverted wrong submodule updates
---------
Co-authored-by: Arohdin <adam.rohdin@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Split RenderableSphere class into a local and online sphere
* Make the video sphere derive from the regular sphere
* Make RenderableTimeVaryingSphere derive from RenderableSphere
* Some clean up
* Address PR comments
* Adapting to introduction of new Dictionary class in Ghoul
* Mainly replacing usage of float instead of doubles as expected
* Adjust to the lack of the hasKeyAndValue function
General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
* Add openspace-core as a subdirectory
* Move handle_modules functionality into modules/CMakeLists.txt
* Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
* Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
* Build Spice multithreaded and as static library
* Remove dependency from core to module-webbrowser
* Remove unused dependency from kameleon
* Remove additional unnecessary dependencies
* Cleanup volume/kameleon/kameleonvolume modules
* Fix visibility issues. Restrict include paths
* Compile kameleon in parallel
* Other cleanup
* Only copy CEF files from one target (hard-coded to OpenSpace right now)
* Remove unused instrumentation code
* Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
* Removing compiler and cppcheck warnings
* Turn almost all includes into non-system includes
* Don't warn on deprecrated copy
* Updated submodules
* Improve cmake errors
* Calling doMessageLoopWork more often to increase gui performance
* Introduce frequent callbacks
* Restructure browser update callbacks
* Cleanup cef speedup
* Add flag to toggle updating browser between renderable calls
* CEF should not be used in single process mode
* Update CEF version
* Postbuild step for finding framework from web helper
* Load libcef dynamically to fix issue with CEF update
* Only include dynamic library loader on mac
* Improve keyboard mapping support on MacOS
* Add arrow keys
* Rename manifest
* Fix bug with missing blinking cursor in text fields
* Bump minimum cmake version
* CEF fixes: Runtime and correct helper path
* Be true to actual sandbox compatibility specified by CEF
* Cleanup
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* Make height map fallback layer work again
* Add documentation to joystick button bindings
* Removed grouped property headers
* Add new version number constant generated by CMake
* Make Joystick deadzone work properly
* Change the startup date on Earth to today
* Fix key modifier handling
* Add debugging indices for TreeNodeDebugging
* Fix script schedule for OsirisRex
* Do not open Mission schedule automatically
* Upload default projection texture automatically
* General code cleanup
* Fix check_style_guide warnings
* Remove .clang-format
* MacOS compile fixes
* Clang analyzer fixes
* Introduced guiName to PropertyOwner
* Added requirement that PropertyOwner::identifier may not contain whitespaces
* Changed Name to Identifier in asset and scene files
* Added new PropertyOwner to RenderEngine that owns the ScreenSpaceRenderables
* Moved Name and GuiPath into GUI group
* Added user-facing names to layer groups
* Change to new logging format (closes#542)
* Adds a screenshots folder that uses the application startup time
* Creating focus nodes for VRT files if the info files contain location information
* Fix issue with removing virtual properties
* Add a method for returning the cartesian coordinates for a geolocation on a planet
* Adding ScreenSpaceSpout object to display spout textures in screen space
* Enable the clearing of option properties
* Fix crash in ScreenSpaceImageLocal specification
* Split RenderablePlane into RenderablePlaneImageLocal and RenderablePlaneImageOnline
* Add RenderablePlane Spout
* Rename Texture parameter in ScreenSpaceImageOnline into URL
Closes#518