- Remove toStringConversion function and move json_helper include out of numericalproperty.inl
- Optimizing some header files
- Remove duplicate Lua functions from properties.
- Move List,Option,Selection,String, and TriggerProperty into misc folder
- Move lua_helper include out of inline file
- Add lua_helper to the precompiled header
- Declare property functions as final. No longer have OptionProperty derive from IntProperty
- Remove Dictionary header from properties
* Update CEF version number
* Set OpenSpace_Helper version of C++ to 20
* Update C++ syntax to v 20
* Remove deprecated function (now default)
* Set the cache folder for cef
* Make static function in webbrowsermodule that determines if we can use accelerated rendering
* Add flag for accelerated rendering to webrenderhandler
* Use accelerated rendering
* Implement function to see if gui should absorb click
* Adhere to 80 char linewidth
* Make only the UI GPU accelerated
* Use dirty rects size for the texture to remove crash
* Better comments
* Make has content function work for GPU acceleration
* Make it so all browsers can be accelerated
Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that
* Tidy up
* Add accelerated rendering flag to the screenspacerenderable shader
* Add temporary fix to make the sky browser work
* Remove flag from gui render handler
* Enable webgl in a nicer way
* Unbind texture in screenspacerenderable
* Add better comments for error handling
* Tidy up
* Address PR comments
* Make the acceleration Windows only
* Remove unnecessary setting of shader dictionary
* Allow web dev tools to connect to CEF
* Update modules/webbrowser/include/browserinstance.h
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Update modules/webbrowser/include/webrenderhandler.h
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Apply suggestions from code review
Co-authored-by: Emma Broman <emma.broman@liu.se>
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Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Apply the hue, value, saturation, and gamma values from the renderengine to screenspace renderables. Change the screenspace's own gamma value into an offset
* Make it clearer that the gamma correction is now an offset
* Add property in OpenSpaceEngine for fading duration when enabling / disabling
* Add interface for fadeable components and apply to renderable
* Make layers a fadeable component
* Make globelabels a fadeable component
* Make labelscomponent a fadeable, and give it an enabled property
* Make screenspace renderables fadeable components
* Introduce concept of parent fadeables, to fade out subowners with parent
* Make rings fadeable as well
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Add all available Science-on-a-Sphere datasets from their public FTP as assets. Many of the datasets include large files that are downloaded the first time the asset is loaded