* Remove events for scenegraphnodes and screenspacerenderables
* Add events for updating the property tree
* Remove duplicate function calls
* Update src/properties/propertyowner.cpp
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Address PR comments and make helper functions with better comments
* Make uri function not return the identifier if the uri is not valid
* Rename fullyQualifiedIdentifier to uri
* Update gui hash
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Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Make it possible to query a propertyowner by uri with the getpropertytopic
* Remove automatic reloading of ui from drag and drop script
* Add function for uri for propertyowners
* Add uri to the to_json for the propertyowner
* Add comment for the propertyOwner function and update the comment for the property function to clearer distinguish between uris and identifiers
* Go back to the old events but with uris instead as their member
* Apply feedback from PR
* Address PR comments
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Co-authored-by: Ylva Selling <ylva.selling@liu.se>
The printout is verified to be the same as before, except for 1) some escape characters which are no longer necessary and 2) strings that contained arrays have now become arrays in the json
* Cleanup Property code
* Remove NOLINT statements
* Return Property class types as string_view
* Remove getStringValue function
* Simplify string value retrieval
* Ensure that image paths in the ImageSequenceTileProvider are sorted (closes#2205)
* Some cleanup of OpenSpaceEngine
* Cleanup documentation
* Some more cleanup of engine classes
* Some more cleanup
* Update SGCT repository
* Use new Jenkins node identifiers as the old method broke with update
* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties
* Add MinMaxRange ViewOption for Vec2 properties
* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)
* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)
* Add comments for some assets that have labels that are not working correctly
Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )
* Remove the PropertyDelegate
* Remove some unused and redundant property types
* Use helper functions for Lua/Json conversion
* Solve a bug in SelectionProperty that occurred when re-setting options
* General simplification and refactoring of the code
* Reimplement stringlistproperty with a listproperty parent class
* Add string list property tests and structure test files
* Reimplement SelectionProperty and add tests
* Some TemplateProperty documentation updates
* Read full constellation name and not just first word for ConstallationSelection
* Remove support for setting property value from string (unused)
* Add IntListProperty, DoubleListProperty
* Bug fix: SetProperty topic now support empty json objects
* Imgui renderings for list properties and pass SelectionProperty info to WebGui
* Adapting to introduction of new Dictionary class in Ghoul
* Mainly replacing usage of float instead of doubles as expected
* Adjust to the lack of the hasKeyAndValue function