Commit Graph

30 Commits

Author SHA1 Message Date
Alexander Bock
5c4c5b1f10 Correctly advance dashboarditem pen position before rendering instead of afterwards (closes #3067) 2024-04-24 19:56:25 +02:00
Alexander Bock
3ba346a227 Remove fmt::format and replace with std::format 2024-03-24 20:19:14 +01:00
Alexander Bock
2759c00e4b Pass through the code to address clang-tidy linting (#3083) 2024-03-17 00:58:50 +01:00
Alexander Bock
6e29d898cf Update copyright header 2024-02-06 15:53:24 +01:00
Alexander Bock
375e5c6561 Tracy Update (#2534)
* Update the Tracy repository
* Update submodules
2023-03-01 11:48:21 -07:00
Alexander Bock
4f4764209f Happy new year 2023-01-02 11:19:33 +01:00
Alexander Bock
163ac4dcef Cleanup of mostly asset files
- Fixes for all files
 - constexpr cleanup
 - Cosmetic changes
 - Remove punctuation from the end of messages
2022-07-28 17:21:59 +02:00
Alexander Bock
9cc4c595a8 Code Cleanup (#2191)
* constexpr const -> constexpr
* const char* -> std::string_view
2022-07-25 15:57:45 +02:00
Alexander Bock
30212b6768 Adapt to new auto coding style 2022-02-10 15:20:21 +01:00
Emma Broman
7714acf32b Add parent documentation for all dashboard text items
Also removed undefined function and do tiny refactor
2022-02-03 12:08:19 +01:00
Alexander Bock
162141f2db Correctly expose missing documentation from a bunch of classes (closes #1856) 2022-01-26 23:41:48 +01:00
Alexander Bock
d7d279ea16 Happy new year 2022-01-01 12:32:55 +01:00
Alexander Bock
6d821d4f91 Feature/codegen (#1480)
* Add the ability to automatically generate code to extract values out of a Dictionary (see https://github.com/openspace/codegen for more information on how to use this)
* Applied this technique to a large number of cases in the codebase
* Don't add _codegen files to the repository

Co-authored-by: Emma Broman <emma.broman@liu.se>
2021-02-09 09:12:43 +01:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
eb69d2219a Restructure DashboardItems
- Add a new class DashboardTextItem that is a DashboardItem that can render text with font
2020-12-09 00:44:25 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Alexander Bock
0779c54a07 Provide correct error message if the ProfileName is empty
Don't include Voyager and Pioneer in the base asset as it takes too long to load
Ensure that the webgui asset can load without the dashboard
Fix scripting issue in Rosetta scene with trails
Fix issue with Dashboards that would actually render one line too far down causing trouble with multiline text
Set the render option for renderablebillboards to view direction by default as the normal mode has some issues (see #1342)
Set more sensible maximum value for RenderablePlanesCloud
Correctly show the number of significant digits in the altitude
Replace setPropertyValue with setPropertyValueSingle when clicking on the friction "buttons" on screen
Add a new script function hasProperty to check whether a property exits
2020-10-17 20:10:15 +02:00
Alexander Bock
97811d82d0 Fix error with time quantizer string conversion
Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
2020-08-14 14:10:54 +02:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
4b800ac819 Various small fixes 2019-05-16 12:59:28 -06:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
99a6efca8e Declare PropertyInfo as constexpr, rather than const 2018-06-28 17:08:56 -04:00
Alexander Bock
d0f97901d4 Add DashboardItem that can display a property value
Fix documentation of most other dashboard items
2018-06-18 12:49:03 +02:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Emil Axelsson
0547c14389 Fix dashboard item bugs related to unloading and loading assets at runtime (#572) 2018-03-29 18:00:47 +02:00
Alexander Bock
a3c849843f Feature/new formatting (#547)
* Change to new logging format (closes #542)
 * Adds a screenshots folder that uses the application startup time
 * Creating focus nodes for VRT files if the info files contain location information
 * Fix issue with removing virtual properties
 * Add a method for returning the cartesian coordinates for a geolocation on a planet
2018-03-07 18:10:32 -05:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Alexander Bock
c9a3c68f19 Fix style guide issues
Update Ghoul repository
2017-12-29 19:18:06 +01:00
Alexander Bock
167222c814 Feature/dashboard (#431)
Merging Dashboard branch that introduces the Dashboard, DashboardItem and moves most of the screen rendering code into a component-based layout that can also be displayed as a screenspace renderable

* Add Onscreen Dashboard
  * Add Dashboard class
  * Add DashboardItem classes and subclasses
  * Added font and fontsize customization to dashboarditems
  * Add default dashboard specifications to all scenes
  * Add tests.scene to test dashboard items
  * Add configuration options to DashboardItemDistance
  * Fix distance conversion to correctly use singular or plural values
  * Make DashboardItems unique when adding them to a dashboard
  * Correctly position test with different font sizes
  * Add Dashboard Item that enables spacing between other items
  * Add performance measurement to dashboard rendering
  * Add method to DashboardItemDistance that computes distance to surface
  * Add DashboardItemAngle that computes and prints the angle between three objects
  * Add DashboardItemInstruments that shows the instruments on New Horizons
  * Add ability to OpenSpaceModules to return a list of Luascripts defined by child objects
  * Make it possible for ScreenSpaceDashboard to work with its own dashboard or the main one
2017-12-13 17:11:54 -05:00