Alexander Bock
28367dcfbe
Correctly calculate the max chunk level when no overview is available ( #3771 )
2025-11-17 14:48:25 +01:00
Emma Broman
f7cb1b4edb
Use bounding sphere instead of interaction for debug axes default size
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Interaction sphere is often zero by default => the axes will not be visible. The bounding sphere better matches the visible size of the object
2025-10-27 16:16:28 +01:00
Mathis Brossier
8d382d5a85
Make TUIO port configurable ( #3813 )
2025-10-27 14:20:29 +01:00
Adam Rohdin
57f2705157
feature/multithreaded-asteroids ( #3799 )
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- Added multithreading and a better system for updating which segments to render for each orbit
- Less work is being done while time is paused
- Added multithreading for loading of data
- Added support for "Camera View Direction" in addition to existing "Camera Position Normal"
2025-10-14 16:46:52 +02:00
Alexander Bock
25f021f009
Change more prefix to postfix operators
2025-10-04 10:13:25 +02:00
Alexander Bock
68bbfd0b4c
Restore previously square segments in the RenderableSphericalGrids
2025-10-03 16:49:15 +02:00
Alexander Bock
97e81208cb
Fix overdraw issue that caused flickering in RenderableSphericalGrid
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Also add more visual tests for the class
2025-09-30 21:17:18 +02:00
Alexander Bock
6a0bc55462
Correctly calculate the period from mean motion for minor planet center orbits ( closes #3804 )
2025-09-26 22:05:44 +02:00
Alexander Bock
32cff07bf8
New ScreenSpaceText objects ( #3794 )
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* First version of new screenspacetext and screenspacetextdate
* Code restructuring and adding new types
- ScreenSpaceFramebuffer -> ScreenSpaceRenderableFramebuffer
- ScreenSpaceText -> ScreenSpaceRenderableText
- Add new user-facing ScreenSpaceText
- Add examples
* Add documentation for new ScreenSpace objects
* Add visual tests to new screenspace objects
* Address PR comments
2025-09-26 15:35:05 +02:00
benpm
ccadf2a53b
fixes #3711
2025-09-25 15:18:43 -06:00
Alexander Bock
ab790ff6f8
Remove offset for max chunk level, fixing disappearing height tiles on Earth ( #3791 )
2025-09-25 13:13:12 +02:00
Alexander Bock
630823e6be
Remove unused default variables in the DashboardTextItem
2025-09-11 23:22:12 +02:00
Alexander Bock
4fe270d055
Force OpenSpace_Helper to the dedicated graphics card. Fixes a crash on laptops
2025-09-09 19:51:08 +02:00
benpm
47fe9d4d7d
fix error on disable "perform shading" property on saturn
2025-09-09 01:44:23 -06:00
Benjamin Mastripolito
fb3b2c074b
Merge pull request #3784 from OpenSpace/issue/3776-ring-shadows-fisheye
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Fixed incorrect rendering of planet-onto-ring shadows in fisheye projection mode
2025-09-08 11:52:26 -06:00
benpm
e182513447
removing unused shader uniforms and shadow matrix calculations
2025-09-08 11:51:02 -06:00
Arohdin
9494f2d1a1
RenderableOrbitalKepler trail fix
2025-09-08 14:51:41 +02:00
Alexander Bock
ff72e47f7b
Move to use postfix increment only
2025-09-07 16:56:59 +02:00
Alexander Bock
8f12fa045f
Remove explicit GL reporting from RenderableGaiaStars
2025-09-07 15:17:36 +02:00
Alexander Bock
685af84339
Adjust properties to new capitalization rules
2025-09-07 15:13:45 +02:00
Alexander Bock
ca8508087f
Correctly download ARM-version of CEF when on a Windows ARM architecture
2025-08-31 16:26:20 +02:00
Anders Lundkvist
527ef205c9
Fix todays sun fieldline color inconsistency during time changes ( #3786 )
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* Fix fieldline color inconsistency during time changes
2025-08-28 09:53:18 -04:00
Alexander Bock
eaa9e6fb39
Fix some coding style questions
2025-08-27 13:19:59 +02:00
benpm
792d65c941
shadow of globe onto rings now uses simple ray/ellipsoid intersection
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fixes #3776
2025-08-25 12:23:25 -06:00
benpm
7604b3dae9
fixes #3779 by properly disabling ring shadows when rings are disabled
2025-08-19 13:24:53 -06:00
Alexander Bock
f341310419
Fix issue with the TileProviderByLevel example when no name is specified
2025-08-15 17:50:47 +02:00
Adam Rohdin
559190d7d7
Some rework for renderableTrailTrajectory ( #3742 )
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Removed feature sweepChunk.
The feature was implemented for version 0.19.0 as an iterative way to calculate renderableTrailTrajectory.
However, due to the function not being active by default, and due multithreading being on the horizon for SPICE2, this code is now removed.
- Removed SweepChunk feature
- Added toggle for Accurate Trail Points (in asset: AccurateTrail)
- Changed min number of accurate points from 0 to 2
- Removed max vertices ceiling
- Fixed issue where number of vertices were not calculated properly
- Fixed point size rendering issue for RenderableTrail
- Changed start/end time for voyager 1 & 2
- Updated description for SampleInterval and TimeStampSubsampleFactor to be more clear
- Moved full sweep pass from update function to new updateBuffer function
- Fixed trail rendering issue when time is exact same as start time of a trail
2025-08-15 09:59:08 +02:00
benpm
204a929fe7
Set ignore uniform location warning for global and local renderers in RenderableGlobe
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Fixes #3770
2025-08-13 15:12:50 -06:00
Alexander Bock
19e9e2c1fb
Adapt to new compile option style and fix warnings ( #3773 )
2025-08-12 14:19:45 +02:00
Alexander Bock
389842f76c
Adjust coding style
2025-08-05 20:43:44 +02:00
hn-88
9965143f0a
Adding arm64 architecture support for NodeJS ( #3765 )
2025-08-05 17:15:16 +02:00
Alexander Bock
2892b60d62
More user-friendly name for the default properties in a GeoJSON
2025-08-05 14:36:29 +02:00
benpm
a0c1fd7c7c
fixed local renderer broken due to missing uniform (oops)
2025-07-29 15:02:16 -06:00
Alexander Bock
02f2814834
Fix compile issue for MinVR ( closes #2813 )
2025-07-28 14:18:07 +02:00
Alexander Bock
231cd48ac2
No longer warn when trying to MRF cache local image files
2025-07-28 11:53:04 +02:00
Alexander Bock
6aec8e9338
Remove explicit name for versions
2025-07-25 09:19:52 +02:00
Benjamin Mastripolito
474e7a7ae8
Merge pull request #3749 from OpenSpace/feature/hd-ring-shadow
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Higher quality rings and ring shadows, resolves #3656
2025-07-24 14:42:25 -06:00
Benjamin Mastripolito
ddb275fc2b
Update modules/globebrowsing/shaders/advanced_rings_fs.glsl
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2025-07-24 14:41:15 -06:00
Alexander Bock
ebc6fbef11
Support relative paths in GeoJSON SpriteTexture ( #3761 )
2025-07-23 15:18:32 +02:00
Alexander Bock
703b109ebe
Remove RenderPass from RingsComponent as it is no longer needed
2025-07-23 14:51:58 +02:00
Emma Broman
9f98259a63
Fix min and max values of RenderableModel transform matrix ( closes #3746 )
2025-07-21 16:51:42 +02:00
benpm
4a143df2f4
fixed OpenGL error on first draw of globe
2025-07-17 17:03:03 -06:00
benpm
eb36590d98
fixed openGL api errors and warnings, removed unused shadow mapping code from globe renderer
2025-07-17 16:53:54 -06:00
benpm
e623e38638
applying more suggestions from code review
2025-07-17 12:33:40 -06:00
Arohdin
0bcfc7790f
Fade slider fix for RenderableGalaxy
2025-07-17 14:39:39 +02:00
Alexander Bock
ac37762af8
Fix compile issue with GCC15 ( closes #3732 )
2025-07-16 13:30:51 +02:00
Andreas Engberg
4dffe7c7b2
Add camera view direction to camera topic ( #3741 )
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* Add camera view direction to camera topic
* Add subsolar coordinates to topic
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
Co-authored-by: Ylva Selling <ylva.selling@gmail.com >
2025-07-16 13:21:12 +02:00
Benjamin Mastripolito
c7bbca9a81
Apply suggestions from code review
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Co-authored-by: Alexander Bock <alexander.bock@liu.se >
2025-07-14 20:10:54 -06:00
benpm
b8bd4928c3
Merge remote-tracking branch 'origin/master' into feature/hd-ring-shadow
2025-07-11 03:23:38 -06:00
benpm
f653706480
fixed the ring transparency being used incorrectly, minor visual improvements
2025-07-11 03:21:21 -06:00