A passover of all the Parameters descriptions and PropertyInfo descriptions of the renderables in the code base to make then more consistently and concisely formatted. Also fixed some small issues and added or updated descriptions.
* Start rephrasing propertyinfos for more consistency
* Update eclipse cone propertyinfos
* Update `RenderableFov` property infos and group colors in UI
* `RenderableGalaxy` and `RenderableGlobe`
* Update more descriptions
* Moore descriptions
* Update docs for `RenderableShadowCylinder` and add properties
* `RenderableSkyTarget`, and spheres (`ImageOnline` and `ImageLocal`)
* `RnederableSphericalGrid`, and update line width info of other types, for consistency
* `RenderableStars` and `RenderableTimeVaryingSphere`
* Update more propertyinfos
* Fix inconsistent mentioning of true/false
* change some phrasings for increased consistency
* Update Renderbin description to include Sticker bin and remove extra property
* Rename `OutlineWeight` -> `OutlineWidth`
* Extend description about enable depth test for models
* Clarify what relative values mean for `RenderableNodeArrow`
* Elaborate on `RenderableLabel` size property
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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
* Split RenderableSphere class into a local and online sphere
* Make the video sphere derive from the regular sphere
* Make RenderableTimeVaryingSphere derive from RenderableSphere
* Some clean up
* Address PR comments
* Add settings to Renderable to control whether the renderbin is updated based on Opacity
* Remove duplicate RenderBin specification for RenderableSphere
* Remove unnecessary RenderBin specifications of Lagrange points
* Don't automatically update the renderbin for RenderableLabel and RenderablePlane
* Remove extra `setRenderBinFromOpacity` from RenderableSpheres
* Move information about whether a renderable should be updated when disabled
* Some cleanup of Renderable class
* Don't update the renderbin automatically if the user specified the renderbin manually