Alexander Bock
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2759c00e4b
|
Pass through the code to address clang-tidy linting (#3083)
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2024-03-17 00:58:50 +01:00 |
|
Alexander Bock
|
fff6f8a627
|
General pass for code cleanup
|
2024-03-08 00:36:54 +01:00 |
|
Alexander Bock
|
6e29d898cf
|
Update copyright header
|
2024-02-06 15:53:24 +01:00 |
|
Alexander Bock
|
7db7c40841
|
Doxygen style overhaul (#2954)
Reformatting the existing Doxygen comments to be unified
|
2023-11-20 23:39:17 +01:00 |
|
Alexander Bock
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bde840ad03
|
Remove a bunch of compiler warnings
* Remove compile warnings
* Coding style fix
|
2023-05-16 11:59:28 +02:00 |
|
Malin E
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be2e9d5caf
|
Address PR comments
|
2023-03-22 13:37:30 +01:00 |
|
Malin E
|
f6eac4f0c7
|
Take back manual depth test for the two pass model rendering
|
2023-02-21 18:08:38 +01:00 |
|
Malin E
|
a877324c95
|
Make sure model rendering works with an odd number of atmospheres
|
2023-02-21 11:46:16 +01:00 |
|
Malin E
|
14edda9e61
|
Remove problematic manual depth test code
|
2023-02-01 16:25:19 +01:00 |
|
Malin E
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f490fccee6
|
Merge branch 'master' into feature/model-opacity
* Solve conflicts in ghoul, renderablemodel.cpp and iss.asset
|
2023-02-01 14:52:33 +01:00 |
|
Alexander Bock
|
4f4764209f
|
Happy new year
|
2023-01-02 11:19:33 +01:00 |
|
Malin E
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560c58e499
|
Add manual depth test between models
|
2022-12-07 14:19:12 +01:00 |
|
Malin E
|
433c2cd3a9
|
Remove unused hdr framebuffer and texture
|
2022-11-15 15:57:25 +01:00 |
|
Malin E
|
6c223cd8ae
|
Some clean up
|
2022-11-03 11:15:21 +01:00 |
|
Malin E
|
8e2f5450f4
|
Add documentation for texture access functions
|
2022-11-02 17:34:00 +01:00 |
|
Malin E
|
a77e227430
|
Re-use textures in the FramebufferRenderer for model opacity rendering
|
2022-10-28 10:12:56 +02:00 |
|
Alexander Bock
|
2f58e8ec8e
|
Remove some more warnings
|
2022-07-22 14:27:45 +02:00 |
|
Alexander Bock
|
9b1143f02f
|
Ubuntu 22.04 and GCC11 fixes (#2163)
* Update CEF version
* Update Ghoul
* Update SGCT
* Update codegen
* Remove warnings happening on Ubuntu 22.04 with GCC 11
* AppleClang warning fixes
* Compile fix for Ubuntu and MacOS
* Add Qt 6.2.3 to the CMAKE_PREFIX_PATH
|
2022-06-28 00:46:01 +02:00 |
|
Alexander Bock
|
d360f2ae59
|
Address Visual Studio analyzer warnings
|
2022-04-12 00:58:11 +02:00 |
|
Alexander Bock
|
d7d279ea16
|
Happy new year
|
2022-01-01 12:32:55 +01:00 |
|
Alexander Bock
|
db472030de
|
GCC warnings (#1725)
|
2021-08-21 11:42:44 +02:00 |
|
Alexander Bock
|
c4bddacfeb
|
Remove nonfunctioning ABufferRenderer from RenderEngine
|
2021-07-30 12:01:07 +02:00 |
|
Alexander Bock
|
744ba0dc9b
|
Feature/side by side (#1613)
* Make atmosphere, raycasting, and trails work with side_by_side stereo
|
2021-05-28 23:31:10 +02:00 |
|
Alexander Bock
|
7004c02b86
|
Happy new year
|
2021-01-02 15:26:51 +01:00 |
|
Alexander Bock
|
f1fe2f197b
|
General code cleanup
|
2020-04-14 15:48:58 +02:00 |
|
Alexander Bock
|
d8e9db76a3
|
Update the copyright header to 2020
|
2020-02-10 21:51:01 +01:00 |
|
Jonathas Costa
|
60813e3209
|
Final version with volume depth interpolation.
|
2019-11-26 11:06:39 -05:00 |
|
Jonathas Costa
|
aaa73415e9
|
Final touches in MW volume.
|
2019-11-13 15:36:13 -05:00 |
|
Jonathas Costa
|
0fce6a8d26
|
Super-fast volume (aka Downscaled Volume Rendering).
|
2019-11-10 14:17:23 -05:00 |
|
Jonathas Costa
|
2c5fab7120
|
Removed unsused files and code.
|
2019-08-22 18:04:06 -04:00 |
|
Alexander Bock
|
aa3ac0e3f2
|
Merge branch 'master' into feature/FXAA
# Conflicts:
# include/openspace/rendering/framebufferrenderer.h
# include/openspace/rendering/renderer.h
# src/rendering/framebufferrenderer.cpp
|
2019-08-20 14:47:01 +02:00 |
|
Alexander Bock
|
ed6082aace
|
Some smaller fixes
|
2019-08-20 10:04:20 +02:00 |
|
Jonathas Costa
|
15d6586e06
|
Get rid of MSAA GUI and updated framebuffer volume rendering (need more tests here).
|
2019-08-19 14:31:28 -04:00 |
|
Jonathas Costa
|
1fb65887d2
|
Even faster...
|
2019-08-19 10:39:48 -04:00 |
|
Jonathas Costa
|
bb44ed59d1
|
Ultra fast OpenSpace (still need some cleanning here and there). :-p
|
2019-08-18 15:59:17 -04:00 |
|
Jonathas Costa
|
701afc7daf
|
Fixed bug causing atm leaking.
|
2019-08-18 11:50:22 -04:00 |
|
Jonathas Costa
|
844ea5f3d2
|
Added FXAA.
|
2019-08-16 13:44:56 -04:00 |
|
Jonathas Costa
|
f69545a4d7
|
Added HDR bypass.
|
2019-08-15 17:07:25 -04:00 |
|
Jonathas Costa
|
17d43d4c93
|
Removed unsused TMOs. Removed unused sliders and adjusted to default position others.
|
2019-08-15 14:23:14 -04:00 |
|
Jonathas Costa
|
20d24764e7
|
Cleaned code and removed unused features.
|
2019-07-22 16:05:00 -04:00 |
|
Jonathas Costa
|
df6c90b1ee
|
Separated filters and cache from HDR.
|
2019-07-22 10:25:44 -04:00 |
|
Jonathas Costa
|
0f09c36aa2
|
Bring back changes for transparency and added new error protection for big components.
|
2019-07-15 10:31:08 -04:00 |
|
Jonathas Costa
|
cb36a25d5a
|
Improve FB renderer pipeline.
|
2019-07-14 18:32:00 -04:00 |
|
Jonathas Costa
|
2e751d0c66
|
Improved final image quality. Enabled automatic bloom. Fixed inverse HDR.
|
2019-07-14 18:01:49 -04:00 |
|
Jonathas Costa
|
3c5f4afc3f
|
Super duper bloom.
|
2019-07-13 16:54:44 -04:00 |
|
Jonathas Costa
|
470a6d56d5
|
Faster bloom.
|
2019-07-13 15:39:31 -04:00 |
|
Jonathas Costa
|
420879c28b
|
Fixed and Improved ping pong.
|
2019-07-03 09:43:55 -04:00 |
|
Jonathas Costa
|
db1dc5b1bb
|
Changed ATM to ping pong. Geometry queue had a bad performance.
|
2019-07-02 21:44:46 -04:00 |
|
Jonathas Costa
|
f3e972790b
|
Fixed bloom. Improved performance.
|
2019-06-27 22:00:19 -04:00 |
|
Jonathas Costa
|
6b5ce52173
|
Merged master. It broke the bloom filter.
|
2019-06-19 20:47:37 -04:00 |
|