- Global shader settings can now be added.
- ShaderCreator builds the shader and stores a generated shader file
with all included source.
- Small TransferFunction bugfix
- Pointing to bugfixed Ghoul
- Pointing to Ghoul with Linux file callback
- Fixed interaction distance control bug when moving to close
- Distance control with mouse wheel added
- Kameleonwrapper normalization based on histogram
- ABuffer seems to work with small issues
Renamed OpenCL qualifiers due to conflict with "ERROR" macros
Removed boost::timer and boost::system dependencies
Added fixed for Windows path handling
- Added include directory support
- Added definitions support
- Added a volume helpers
- Fixed errors in kameleon wrapper
- Added ENLIL support in kameleonwrapper
- Removed old classes and moved code to the Renderables
- RenderableVolume is now abstract with some helpful functions
- Added swapinterval=0 to sgct config for performance analysis
- Added new volumeraycaster classes
- Fixed many small warnings in OpenSpace
- Linked to updated Ghoul and Openspace-data
- TODO cleanup in volumeraycaster classes
- TODO Add an advanced volumeraycaster class to use during development
- Refactored several files
- Implemented PositionInformation subclasses
- Added standard shaders in the shader directory
- Removed SceneGraphLoader, now integrated in the SceneGraph
- TODO: Further testing and improvements to the PowerScale coordinate
system
- Added FactoryManager singleton to hold all factories
- Added PositionInformation and subclasses
- Changed API for Renderables
- Todo: Add loading of Renderables and PositionInformation
- Has support for SceneGraph loading using lua and ghoul dictionary
- SceneGraphNode can be initialized using ghoul::Dictionary
- Todo: PositionInformation classes
- Todo: TemplateFactory singleton