* Remove Escape keybind; move gui keybind to F2
* Clear up keybinds properly
* Workaround for CEF focus bug
* Add TODO comment
* Guard against null ptr dereferencing
* Remove shift tab
* add additional keyboard mapping from glfw to cef
* Change dashboards to make prototype for first user test
* add mission added/removed event, disptached when a mission has been loaded/unloaded
* send missions as map instaed of array, rename missionName -> name
* Set keybind for toggling overlays to shift+f2
* Remove property for showing the title in the gui skybrowser module
* Remove default setting for skybrowser
* First implementation of setting the ui panel visibility from the launcher
* Add profile topic
* Coding style adjustment
* Add markNodes to the profiletopic
* Change format of additional data of options in engine
* Address PR comments
* map escape key from glfw to cef correctly
* fix issue with "Enter" key not working on buttons and other input fields in CEF
* Add test for new profile version
* Send skybrowser data although we are outside the solar system
* Update webgui to new ui
* Add name to profile topic
* Add cef variable to javascript context for when browser is in cef
* Use camelcase for cef variable
* Rewrite shortcuts topic to ActionKeybind and pass data in a better way (#3590)
* Rewrite shortcuts topic to ActionKeybind and pass data in a better way
* Fix strange error with file structure
* Address PR comments
* Address PR comments
* Address PR comments
* Make numbers in asset file prettier
* Rename name to identifier for missions event
* Clean up browser code
* Update UI hash (to fix the actions panel not working)
And update outdated comment. The backend is not part of this
* Feature/notify meta data change (#3605)
* Add notifyMetaDataChangeListener to topic
* First round of clean up the data passing
* Convert from string to json for metadata
* Update additional data to json
* Use nlohmann::json for additional data
* Pass meta data in new structure to topics
* Remove meta data method
* Fix mistake in merge
* Update src/properties/property.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* remove TODO comment that will be fixed by this PR
* Address PR comments
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Emma Broman <emma.broman@liu.se>
* Address PR comment
* Remove function for setting the endpoint
* Update frontend hash
* Remove enabled property from exoplanets module
* Remove enabled property from skybrowser module
* Update default UI panels json
* Remove setting of enabled properties for skybrowser and exoplanets
* Update gui hash
* Auto format json
---------
Co-authored-by: Andreas Engberg <adde.engberg@gmail.com>
Co-authored-by: Emma Broman <emma.broman@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Alexander Bock <mail@alexanderbock.eu>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Split default keybinds asset file into one file for the actions and one for the keybinds
* Renaming the `default_actions.asset -> solarsystem_actions.asset` and then separating the `default_keybindings.asset` into `default_keybindings` and `default_actions`
* Move time action to correct place in file
* Update ESC -> Ctrl+Q for toggling a shutdown
Also add comment to the clearKey lines to make the connection easier to see
* Remove Alt+R keybinding
* Add asset meta for keybindings asset
---------
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* remove code for controlling group sorting in ImGui
We only use this for debug and the sorting here is no longer relevant
* Add feature to add custom ordering to UI groups
* Tiny cleanup
* Add numerical ordering for night sky planets
* Update Lua function name and create an event when ordering updated
* Set top-level ordering
* Add function documentation
* Add a custom ordering that previously was hardcoded in UI
* Apply suggestions from code review
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Rename GUI ordering function
* Update GUI hash
---------
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
* Remove unused feature that allowed us to "pick" nodes using touch (it didn't really work and had some nasty hardcoded and costly implementation). Fixes Touch interaction picking refactor #1041
* General refactoring of code and removing redundant code
* Make touch markers prettier (change default color and smoothen edges)
* Add module property to control which renderable types are "directly touchable"
* Add SGN property to control which individual nodes are "directly touchable" ("SupportsDirectInteraction")
* Fix stuttering when zooming in closer than the orbitalnavigator allows
* DPI scaling
1. Add the ability to query the operating system's DPI scaling values
2. Expose those values through a new Lua function
3. Add an asset that sets the CEF gui and the Dashboard font sizes and placements based on the DPI scaling
4. Add that new asset into the base_blank asset
* Add message when including the dpiscaling
- Remove the asset_helper file and call the onInitialize and onDeinitialize functions directly
- Small compile fix on Windows
- Removes the need for the registerIdentifierWithMeta function by automatically doing that for all asset.export statements
- Allow the passing of either identifiers (as before) or entire tables to the removeSceneGraphNode, removeScreenSpaceRenderable, deleteLayer, removeAction, and export methods. In that case, the Identifier key from the table is extracted and used instead
* Add action manager to handle actions in replacement of keyboard shortcuts
* Implement new Action concept
* Remove the shortcutscomponent as it is no longer needed
* Update profile version from 1.0 to 1.1
* Add action dialog
* Restructure of key specification in keys.h
* Remove solid field-of-view keybind from the newhorizons profile as the setting no longer exists