* Add implementation of the EventEngine to handle global event chains
* Add properties to SceneGraphNodes to determine two distance radii for camera-based events
* Switches from being parented to Earth to being parented to L2 at 2018
NOV 01 00:00:00
* JWSTPosition depends on two horizons files that have different
observers (Earth and L2)
General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
* Add openspace-core as a subdirectory
* Move handle_modules functionality into modules/CMakeLists.txt
* Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
* Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
* Build Spice multithreaded and as static library
* Remove dependency from core to module-webbrowser
* Remove unused dependency from kameleon
* Remove additional unnecessary dependencies
* Cleanup volume/kameleon/kameleonvolume modules
* Fix visibility issues. Restrict include paths
* Compile kameleon in parallel
* Other cleanup
* Only copy CEF files from one target (hard-coded to OpenSpace right now)
* Remove unused instrumentation code
* Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
* Removing compiler and cppcheck warnings
* Turn almost all includes into non-system includes
* Don't warn on deprecrated copy
* Updated submodules
* Cleaner handling of global state
* Prevent Lua memory corruption (closes#982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
Don't include Voyager and Pioneer in the base asset as it takes too long to load
Ensure that the webgui asset can load without the dashboard
Fix scripting issue in Rosetta scene with trails
Fix issue with Dashboards that would actually render one line too far down causing trouble with multiline text
Set the render option for renderablebillboards to view direction by default as the normal mode has some issues (see #1342)
Set more sensible maximum value for RenderablePlanesCloud
Correctly show the number of significant digits in the altitude
Replace setPropertyValue with setPropertyValueSingle when clicking on the friction "buttons" on screen
Add a new script function hasProperty to check whether a property exits
Regex match version for removing several nodes at once is kept as its own function.
Also, remove potentional fmt format exceptions when trying to remove parent node.
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
* Correctly specify maximum text sizes for grids
* Use StaticScale transformations in grids and remove fixed radius
* Fix Verifier to let grids accept non-integer min and max sizes
* Add a new scale that changes it's value based on the current time and a reference time
* Add a proper radiosphere that grows in real time (closes#728)
* Add default globe customization folders to the assets (closes#724)
* Add new dashboarditem that shows the current camera velocity (closes#702)
* Add ability to add interesting times to a scene (closes#715)
* Reenable keybindings gui element
* Add ShortcutManager
* Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes#710)