Commit Graph

11798 Commits

Author SHA1 Message Date
Emil Wallberg 09397189c6 WIP: CUDA build setup with CMake
The current CUDA build setup fails due to invalid flags in the nvcc command, leading to the error:

nvcc fatal: A single input file is required for a non-link phase when an output file is specified

The problematic flags are /MP and /bigobj, which cause nvcc to misinterpret the command structure. Removing these flags allows the compilation to succeed.

Further investigation is needed to determine how they can be removed form the CMake build system.
2025-02-20 15:08:04 +01:00
Emil Wallberg a10e77f255 Refractor of blackhole renderable 2025-02-18 10:39:14 +01:00
Grantallkotten ebb47e6b73 Merge branch 'master' into thesis/2025/black-hole 2025-02-18 10:21:33 +01:00
Alexander Bock d21d1e4dcf Add the ability to disable accelerated rendering for CEF. Disable it for AMD cards as it causes a crash (#2488) 2025-02-17 18:25:14 +01:00
Emil Wallberg 605a26425e Texture rendering
Rendering texture to the camera quad

Co-Authored-By: Wilhelm Björkström <143391787+Grantallkotten@users.noreply.github.com>
2025-02-17 16:33:07 +01:00
Alexander Bock 588c4a6f86 Fixing assets that had problems loading (#3528)
- Correctly remove interpolating render program to prevent invalid shader access
 - Fix Apollo 11 location
 - Fix Apollo 17 location
 - Replace errors with warnings for Gala and Rime instruments for Juice
 - Correctly rely on the solarsystembarycenter asset in the Voyager/Pioneer asset
 - Use correct identifier for the Jupiter barycenter
 - NASA Treks assets
 - Slidedeck
 - Fix unloading of missions
 - No longer crash when loading and unloading image sequence assets
2025-02-17 14:08:53 +01:00
Emil Wallberg bf0d8532b7 Camera Quad, Rendering screen
A quad in screen space that will be used to render the result of blackhole ray tracing

Co-Authored-By: Wilhelm Björkström <143391787+Grantallkotten@users.noreply.github.com>
2025-02-17 10:33:58 +01:00
Grantallkotten ebff650405 Merge branch 'master' into thesis/2025/black-hole 2025-02-14 16:49:35 +01:00
David Wagner 3d57d3d65a Fixes for some "elapsed time" dashboard bugs (#3520)
- Expose the FormatString property (closes #3519). Contrary to other properties, it wasn't accessible through the scripting API.
  - Fix the time simplification logic (closes #3515). If the lowest required time unit's value was zero, all time units where displayed regardless of what the user required. Fix this by using a "less than" comparison rather than an equality comparison.
  - Fix string truncation (closes #3516). The time string truncation was off by one, causing the trailing unit name to be truncated e.g. (minutes -> minute).
2025-02-14 16:38:25 +01:00
Alexander Bock 1a03cb52a1 Add missing documentation entries for DashboardItemElapsedTime and DashboardItemInputState (closes #3514) 2025-02-14 14:30:07 +01:00
Emil Wallberg 0414fcf4e4 Init of black hole module 2025-02-12 17:23:31 +01:00
Alexander Bock 0883101dc5 Use correct identifiers for the bastille day assets 2025-02-12 10:32:42 +01:00
Emma Broman 7f4bf73993 Cleanup and add some more examples (#3506)
* Remove duplicated node line example

* Update `ScreenSpaceBrowser` example to new format

* Add screenspace image examples

* Add docs and examples for `RenderableGrid`

* Add docs and examples for `RenderableRadialGrid` + create 10 grid segments per default

* Add docs and examples for `RenderableSphericalGrid`

* Remove the old, combined, grid example

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-02-11 09:37:57 +01:00
Emma Broman 1fbd5e827d Utilize new docs functionality in API scripts that are defined in Lua files (#3505)
* Fix a reference to a deprecated and renamed function in navigationstate docs

* Review documentation for scripts defined in .lua files

And utilize new markdown functionality

* Update renderable box grid size specs

So that it can have a size less than 1, and throws a specification error when the size is given as negative

* Fix some issues with the gaia filtering scripts

* Try adding param documentation to the lua script documentation

It works!

* Utiliize mroe markdown features in the updated documentations

* Add function parameter info and make small updated to gaia filtering functions

* Replace a long parameter info in description with `param` description

* Update usage examples

* Add example of how to create debug axes for the current SGN
2025-02-11 08:59:33 +01:00
Alexander Bock bc4a137040 Add new property hint to determine if a scene graph node should focusable (#3508) 2025-02-10 17:57:31 +01:00
Alexander Bock b93c284551 Make the audio module adhere to the correct include ordering 2025-02-10 17:46:49 +01:00
Alexander Bock 08cfe384c5 Undo the previous change and use HorizonsTextFile again 2025-02-10 17:45:59 +01:00
Alexander Bock 2012498665 Update SGCT repository (closes #3511) 2025-02-07 10:25:43 +01:00
Alexander Bock b631c1c688 Make ScreenSpaceImageLocal not finding an image an error instead of a warning 2025-02-06 16:30:46 +01:00
Alexander Bock 97f574ce8c Ramping the sensitivity change gradually (closes #3064) and applies the sensitivity to the rotation as well (closes #3065) 2025-02-06 16:11:21 +01:00
Alexander Bock b8e5fab5f5 Prevent crash when moving a layer to the top of a list that only has two entries (closes #3414) 2025-02-06 13:02:02 +01:00
Alexander Bock 44a1cd2e7a Document the order in which transformations are applied 2025-02-06 12:44:19 +01:00
Alexander Bock ebe3b70dfb Compile fix for unit tests in Jenkins 2025-02-06 12:41:55 +01:00
Alexander Bock 53e356e819 Remove the unused any alternatives of the property accessor functions 2025-02-06 10:23:00 +01:00
Alexander Bock 096363fd06 Make constructors explicit 2025-02-05 23:22:32 +01:00
Alexander Bock 4950c8d5bd Add missing algorithm header 2025-02-05 23:16:16 +01:00
Alexander Bock a8949ec2b5 Harmonize various documentation identifiers 2025-02-05 22:03:55 +01:00
Alexander Bock fc0e3959ac Add new types for Scale, Translation, and Rotation that combines multiple instances together 2025-02-05 21:56:41 +01:00
Alexander Bock e57a67aa5d Enable the drag and drop of a folder, which will add all files contained within 2025-02-04 13:29:13 +01:00
Alexander Bock ec5bfd48b4 Only render the Lua console on top of the module 2D calls, not the log and overlay 2025-02-04 13:28:49 +01:00
Alexander Bock 7079845cf2 Turn missing Horizons files from a warning to an error. Improve error message quality of OrVerifiers 2025-02-04 03:00:25 +01:00
Alexander Bock efb7599b3d Reenable checking loading screen entries against the logo without the endless loop 2025-02-04 01:24:09 +01:00
Alexander Bock ffbcbc413b Render overlays on top of module draw2D calls 2025-02-04 00:27:44 +01:00
Alexander Bock e51b466bd9 Correctly parse setPropertyValue from ScriptLog in PropertiesDialog to ignore all parameters after the value 2025-02-04 00:20:07 +01:00
Alexander Bock 8a567245e5 Use the correct period lengths for Neptune and Uranus
Can do that now as we have an increased-range default SPICE kernel
2025-02-03 19:50:29 +01:00
Alexander Bock 098a41b8bf Show node ID in frame information overlay 2025-02-03 19:17:27 +01:00
Alexander Bock 0c9aa9c666 Fix previously introduced bug and update SGCT repository 2025-02-03 19:05:22 +01:00
Alexander Bock 0e89cc3d60 Print configuration syntax error into the log and not only the console 2025-02-02 20:49:06 +01:00
Alexander Bock 7df0a0e927 Handle gif files as videos instead of images 2025-02-02 11:51:31 +01:00
David Wagner 8a5d57a441 cmake: honor OPENSPACE_HAVE_TESTS at more places (#3503)
- Don't build the codegen unit tests if the OpenSpace unit tests are
  disabled;
- Dropagate the value of this option to Ghoul's corresponding option,
  unless Ghoul's option value has been forced;
2025-01-31 08:27:38 +01:00
Emma Broman 3d3580fa65 Polish and docs for RenderableDistanceLabel and docs for RenderableNodeLine (#3485)
* Update add add documentation for `RenderableDistanceLabel`

* Move distancelabel to `base` module and remove now empty `vislab` module

* Add examples for `RenderableNodeLine` and `RenderableDistanceLabel`

* Fix faultily formatted documentation ID for `RenderableNodeLine`

* Make `RenderableDistanceLabel` unit use units from distanceconversion file

And simplify how the different names for a unit are specified

* Use new distanceUnitList() function for other classes that uses the units

* Change default unit to correct option according to documentation

* Make the text property readonly for `RenderableDistanceLabel`

* Add property to specify the precision of the number

distance label precision to docs

* Add examples with different units and descriptors

* Add docs description to `RenderableNodeLine`

* Update name in one of the examples

* Remove redundant switch cases

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-29 16:11:47 +01:00
Roxeena ad0e5b92dc Clean up _lua.inl include style 2025-01-28 10:45:57 +01:00
Emma Broman d4c4c92a5e Docs for RenderableConstellationLines and RenderableConstellationBounds (#3481)
* Update some of the base documentation to make more sense on the docs page

* Add description for `RenderableConstellationBounds`

* Add description for `RenderableConstellationLines` and names file and labels details

* Remove redundant info from description

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>

* Update constellation bound documentation based on review comments

* Update docs about labels for constellation lines as well

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
Co-authored-by: Malin E <malin.ejdbo@gmail.com>
2025-01-20 15:58:37 +01:00
Emma Broman 7401f5145e Automatically reload texture for RenderableSphereImageLocal when file changes (#3500)
* Use `TextureComponent` for `RenderableSphereImageLocal`

Cleans up code and makes texture reload automatically if the file changes

* Move a faultily located include
2025-01-20 15:58:01 +01:00
Alexander Bock ec717116f9 Don't update SceneGraph nodes unless they are fully initialiezed (closes #3498) 2025-01-20 11:56:10 +01:00
Alexander Bock 5771427bd9 Add the ability to specify longitude and latitude subdivisions in RenderableSphericalGrid (closes #3494) 2025-01-20 11:26:38 +01:00
Emma Broman c4cf883ec9 Docs and examples for RenderableDisc (#3482)
* Add description and update GUI property values

* Add examples with a single color

* Remove old example file

* Rename ellipse example and remove width

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Address review comments

* Also update renerable description

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-17 14:16:01 +01:00
Emma Broman 0dbc331ebf Docs and examples for RenderableBoxGrid (#3479)
* Add boxgrid examples

* Add description about the box grid renderable for the docs page

* change phrasing in example assets slightly

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Remove labels support for `RenderableBoxGrid`

---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-17 13:50:40 +01:00
Emma Broman 7e6128d620 Add a description for the Renderable base class (#3486) 2025-01-17 13:50:07 +01:00
Emma Broman e643e8d653 Make debug plane a ScreenSpaceRenderable and add documentation (#3483)
* Add screenspace version of debug plane, and an example

* Remove the old renderable

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-01-17 13:47:37 +01:00