Commit Graph

493 Commits

Author SHA1 Message Date
Michal Marcinkowski 0a1c0164ef Fixes to trails, fov and adding some keybindings 2015-05-04 20:15:34 -04:00
Anton Arbring d3bf8eb7f7 Merge branch 'timeadjustments' into NewHorizonsMerge
Conflicts:
	CMakeLists.txt
	include/openspace/rendering/model/modelgeometry.h
	include/openspace/rendering/model/wavefrontgeometry.h
	include/openspace/rendering/planets/renderableplanetprojection.h
	include/openspace/util/imagesequencer.h
	scripts/default_startup.lua
	src/abuffer/abuffer.cpp
	src/rendering/model/renderablemodel.cpp
	src/rendering/model/wavefrontgeometry.cpp
	src/rendering/planets/renderableplanet.cpp
	src/rendering/planets/renderableplanetprojection.cpp
	src/rendering/renderablefov.cpp
	src/rendering/renderabletrail.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
	src/scene/spiceephemeris.cpp
	src/util/imagesequencer.cpp
2015-04-23 22:51:55 -04:00
Michal Marcinkowski 7b9fc28f33 Merge branch 'timeadjustments' of openspace.itn.liu.se:/openspace into timeadjustments 2015-04-22 21:54:05 -04:00
Michal Marcinkowski 8becbbde41 Imagesequencer update:
- label/image data works
- fixed issues with instrument firing
- read handled in more uniform way
- adding ALICE scanner
- distance fading in renderabletrail (WIP)
- essential fixes to renderableFOV
- and additional changes to other classes reliant on imagesequenser.
2015-04-22 21:53:28 -04:00
Anton Arbring 9226dd2d6b Setting show errors to false by default in Spicemanager
Removed debugging printouts
2015-04-22 21:43:54 -04:00
Anton Arbring bc591b2bdb Made night texture only be loaded if one exists, added new shader for planets with a night texture.
Also added plane & image plane shader programs to the general shader declaration in scene.cpp
2015-04-22 15:41:55 -04:00
Alexander Bock 19417d87c8 Moved networking functions into their own engine class 2015-04-22 18:22:19 +02:00
Anton Arbring 97cbf977c5 Added body string to renderable to be able to search for target in scenegraph 2015-04-21 20:31:33 -04:00
Anton Arbring 641107a106 Commented currently unused functions in new parenting system 2015-04-21 20:22:58 -04:00
Anton Arbring 163796cfdf Simplified error suppressing in Spicemanager 2015-04-21 15:50:40 -04:00
Anton Arbring f95b746ee1 Made position depend on parent 2015-04-20 11:34:19 -04:00
Anton Arbring 2b8b8c0416 Solving merge conflicts with develop 2015-04-18 16:10:05 -04:00
Anton Arbring 6cc21b3be7 Added image plane projection + shaders and dynamic ephemeris.
The plane projection is now hard coded to target until it can be
returned from imagesequencer. The dynamic ephemeris is not used for
this at the moment but will come in handy later on.
2015-04-17 22:09:35 -04:00
Anton Arbring 57800d12c7 added the possibility to load a city light/night texture for planets 2015-04-17 21:57:36 -04:00
Anton Arbring 9893a6ee20 Added temp method to get latest image in old imagesequencer 2015-04-17 21:25:33 -04:00
Alexander Bock f5f1b03bc8 More Linux fixes 2015-04-17 13:45:20 +02:00
Alexander Bock b254f56a5e Linux compile fix 2015-04-17 13:38:30 +02:00
Alexander Bock c01bb7834b Merge branch 'develop' into feature/scenegraphloader
Conflicts:
	src/abuffer/abuffer.cpp
	src/rendering/renderengine.cpp
	src/scene/scene.cpp
2015-04-17 13:31:39 +02:00
Alexander Bock 607988f35e Renamed functions to something more reasonable 2015-04-17 11:35:26 +02:00
Anton Arbring a0fa4eb192 Added function to remove child in SceneGraphNode 2015-04-16 12:09:46 -04:00
Michal Marcinkowski de6fcf1583 completely new imagesequencer class - WIP 2015-04-16 11:57:23 -04:00
Alexander Bock 0180130464 Fix multiple dependencies in SceneGraphNodes 2015-04-13 21:52:23 +02:00
Alexander Bock e7767bff11 More work on SceneGraph
First working and sorted version
2015-04-13 16:07:27 +02:00
Alexander Bock ccd58b7224 More restructuring work on SceneGraph 2015-04-12 14:50:43 +02:00
Anton Arbring b95b7d9bb8 Fixing Jenkins error in spicemanager.h, double namespace qualification 2015-04-10 18:52:20 -04:00
Alexander Bock a65e48b0e3 More work on SceneGraph 2015-04-10 01:38:59 +02:00
Anton Arbring 914b3896ad SPICE error handling, position/rotation estimation etc...
- When loading SPICE kernels, coverage for each body is stored.
- If the body does not have spk coverage a position is estimated.
- Added "pulsating" transparency levels for renderableModels with
  estimated position.
- Spice manager clean up, left a few unused methods but removed a lot of
  dead code.
- To support multiple missins being loaded, some errors are simply
  ignored in spicemanager, for better or worse.
- Added start time and stop time as dictionary keys for renderables.
- Made RenderableTrails only show the time between gaps.
- Added but out commented vesta coordinate system swich in renderengine.

NOTE: Renderables using spiceEphemeris will give errors if body keyword
is omitted in modfile (When checking SPK coverage in position update).
2015-04-09 17:35:30 -04:00
Alexander Bock 79f3052887 More work on SceneGraphLoader
Renamed SceneGraph to Scene
Added new class SceneGraph to handle scenegraph related tasks
2015-04-09 21:43:13 +02:00
Michal Marcinkowski d124209281 new imagesequencer class - WIP.
Temporarily calling it "imagesequencer2"
2015-04-09 12:36:05 -04:00
Alexander Bock 9b24f407a6 Moving test files into base directory
Adding empty class of SceneGraphLoader
2015-04-07 19:01:04 +02:00
Michal Marcinkowski cae39f2788 updates to the imagesequencing & renderableplanet projection classes mainly 2015-03-24 12:31:03 -04:00
Anton Arbring b79e6df763 Planets shape creation & fixed texture longitude
Instead of spheres, the planets are now created as triaxial ellipsoids
according to the corresponding radii values in the SPICE kernels (if such
values are available). Apart from being more scientifically accurate, the
planets are shaped as the intersection functions in SPICE expects.

The textures will now also be aligned in longitude as in reality (w.r.t.
UTC) when using a texture map ranging from -180 in the left end to +180 on the
right, with 0 longitude in the middle (such as Greenwich in Earth texture)
2015-03-20 19:59:26 -04:00
antar420 221db02af6 Refactoring modelgeometry and wavefrontgeometry
To make modelgeometry more ready for extension in reading other file
formats in subclasses. Some minor fixes including an out of bounds error
for texture mapping with several shapes in the same file.
2015-03-12 17:57:10 -04:00
antar420 8997fc0428 Merge branch '67p' into develop 2015-03-10 13:33:46 -04:00
antar420 4653d3d7c6 Minor fixes in renderablemodel
Added _performShading as a property and modified a spicemanager call to be able
to work with models with different names for the rotation source frame and
ephemeris body (such as 67p).
2015-03-10 12:22:52 -04:00
Alexander Bock e6abdd97d2 Ability to request an OpenGL version from SGCT using commandline arguments 2015-03-03 14:53:35 +01:00
Alexander Bock 7da514b7cd Enable operator<< overloading for TemplateProperties 2015-03-03 14:28:08 +01:00
Alexander Bock c546b1e1be Updated the OpenSpace version 2015-02-27 15:46:24 +01:00
Alexander Bock 87db591b41 Fixing on-screen gui for multiple nodes 2015-02-27 09:44:14 +01:00
Alexander Bock 1a29ad6208 Merge branch 'develop' into plutoViz 2015-02-27 09:01:55 +01:00
Michal Marcinkowski 39e5f2aa28 Improvements to the ImageSequencer class.
- Now _properly_ switches instruments at the moment set instrument is activated
2015-02-26 15:50:37 -05:00
Alexander Bock e6c1f34d48 Fixed a crash with RenderablePlane
Fixed a crash with changing coordinate systems
2015-02-26 13:25:13 +01:00
Alexander Bock 836f7a825b Making texture in RenderablePlane modular
Disable rendering of the Sun by default in favor of the glare texture
2015-02-26 13:10:43 +01:00
Alexander Bock a4e4df3d28 More cleanup of WaveFrontGeometry and RenderableModel 2015-02-25 23:58:30 +01:00
Alexander Bock bd382f9e8e Cleanup of WaveFrontGeometry 2015-02-25 23:39:20 +01:00
Alexander Bock d249e9422e Fixed bug where ScriptEngine would complain about double-added libraries
Correct application of default keybinding
2015-02-25 17:57:25 +01:00
Alexander Bock e155e7ec9f Adding functionality to pause the simulation time
Removed retreatTime function and replaced by a call to -advanceTime
2015-02-25 17:50:34 +01:00
Alexander Bock b3c4cc7a34 Make the line width of renderablefov changeable 2015-02-25 11:53:20 +01:00
Alexander Bock 5c72966346 Implemented caching for OBJ model files 2015-02-25 11:48:17 +01:00
Alexander Bock 862c8ffd96 Renamed globalOpacity to globalblackout
Start application in blackout and fade in after scenegraph has been loaded
2015-02-25 09:37:55 +01:00