Alexander Bock
0dc2a9d030
Allow the configuration file to request logging functionality
2014-12-03 00:39:42 +01:00
Alexander Bock
56e9892c56
Remove warnings from RenderEngine
2014-12-03 00:18:15 +01:00
Alexander Bock
eb6641a87b
Updated Spice reference
...
Updated Ghoul reference
Added possible check-point for dome mismatch in rendering
2014-12-02 23:12:10 +01:00
Jonas Strandstedt
69ce7c9e00
Fix LuaConsole history issues
...
- Fix bug when adding command when history is empty
- Fixed loading of history from file
2014-12-02 11:48:15 +01:00
Jonas Strandstedt
f0722700cf
Merge branch 'develop' of openspace.itn.liu.se:/openspace into develop
...
Conflicts:
src/scenegraph/scenegraph.cpp
2014-12-02 11:19:51 +01:00
Jonas Strandstedt
8196645284
Added support for placing camera att arbitrary position
...
- Pointing to openspace-data commit that reflects postition changes
- Fix camera to have correct rotation on startup
2014-12-02 11:06:15 +01:00
Hans-Christian Helltegen
fd614efb71
Merge fix
2014-12-02 09:19:34 +01:00
Hans-Christian Helltegen
5b1b8694dc
Merge branch 'develop' of openspace.itn.liu.se:/openspace into feature/geometryfieldlines
2014-12-01 16:40:01 +01:00
Hans-Christian Helltegen
834612469c
Finalized the billboard rendering. Code cleanup
2014-12-01 16:27:30 +01:00
Alexander Bock
1cf408b523
Merge local branch
2014-11-29 14:05:42 +01:00
Alexander Bock
b05c4cf30f
Add capabilities to write out documentation of all Lua functions on startup
2014-11-29 14:03:49 +01:00
Alexander Bock
20c96f00e8
More cleanup of RenderableStars, enable rendering of Speed variable
2014-11-28 15:57:14 +01:00
Alexander Bock
4de8071efe
Force all Renderables to declare an 'isReady' function to circumvent assertion triggers when a crucial element of initialization fails
...
Fix velocity in RenderableStars
2014-11-28 01:41:26 +01:00
Alexander Bock
2c3723a778
Fix a situation where a failed shader would trigger an assert in RenderablePlane
2014-11-27 23:43:06 +01:00
Alexander Bock
82491bf89b
More work on cleaning up / extending RenderableStars
2014-11-27 23:42:32 +01:00
Alexander Bock
9a8cc52f2f
Add a versioning system to the cache in RenderableStars
2014-11-27 11:44:37 +01:00
Alexander Bock
43d542293a
More work in progress on RenderableStars
...
- Made the shader a private object not instantiated by scenegraph
- Started enabling coloring by velocity
- Code cleanup
2014-11-27 03:08:40 +01:00
Alexander Bock
e8de5edb45
Have RenderableStars cache the full Speck file
...
Enable basic slicing of the data
2014-11-27 02:26:43 +01:00
Alexander Bock
e9d3993ad6
Fix virtual-ness in TemplateProperty
...
Add OptionProperty
2014-11-27 02:26:13 +01:00
michal
0fc0ba929b
updating some spicemanger stuff
2014-11-26 13:02:20 -05:00
michal
b9868987a2
intermediate commit
2014-11-26 12:12:03 -05:00
Alexander Bock
fc1dcfabc8
Some more changes to the RenderableStars class
2014-11-26 16:36:02 +01:00
Alexander Bock
b4f6070642
Started cleanup of RenderableStars class
2014-11-25 19:15:59 +01:00
Alexander Bock
fdca1c0b3b
Deinitialize scenegraph nodes when scenegraph is deinitialized
2014-11-25 19:15:33 +01:00
Hans-Christian Helltegen
337ce2dd92
Added support for rendering fieldlines as textured view-aligned billboards
2014-11-24 17:18:55 +01:00
Hans-Christian Helltegen
815fc3b348
Fixed depth, position, scale and shader issues with fieldlines. Added passthrough geometry shader
2014-11-21 10:37:01 +01:00
jonasstrandstedt
561aa221d3
Linux fixes
...
- Commented out the tinythread hack from src/CMakeLists.txt
2014-11-20 09:33:07 +01:00
Jonas Strandstedt
531bf86ddd
Added binary output directories
2014-11-19 10:53:11 +01:00
Alexander Bock
1e5c181cee
Fix adding of multiple lua libraries with the same name by allowing them to be merged internally
2014-11-18 19:41:02 +01:00
Alexander Bock
73143b8b47
Reenable methods for limiting closeness to focus object
...
Renable key binding feature that was broken by merging
2014-11-18 19:40:24 +01:00
Alexander Bock
432266ee6a
Allow access to the console through OpenSpaceEngine
...
Enable scripting for showing/hiding the console
2014-11-18 19:39:25 +01:00
Alexander Bock
e630f6efbb
Fixed bug that did not set cache directory correctly
...
Moved visibility of console into LuaConsole class
2014-11-18 17:47:09 +01:00
Alexander Bock
f02234099f
Added code that checks for completeness (as defined in configurationmanager.cpp) of the configuration file
2014-11-18 17:17:56 +01:00
Alexander Bock
a0503ba957
Modularizing font specification
2014-11-18 16:21:52 +01:00
Alexander Bock
66ef5d9e3b
Update openspace-data and gitignore list
2014-11-18 16:08:51 +01:00
Alexander Bock
2485b12738
Fix a crash with double deinitialization
2014-11-18 16:07:59 +01:00
Alexander Bock
6b40cb18fb
Merge branch 'feature/interactionhandler' into develop
...
Conflicts:
include/openspace/engine/openspaceengine.h
include/openspace/interaction/interactionhandler.h
src/engine/openspaceengine.cpp
src/interaction/interactionhandler.cpp
src/rendering/renderengine.cpp
2014-11-18 15:46:26 +01:00
jonasstrandstedt
4069680662
Point to Ghoul master
2014-11-18 08:40:44 +01:00
Jonas Strandstedt
31c76f3e3c
Added key binding from Lua possible
...
- Possible to add key bindings from Lua possible. This calls Lua scripts
from key commands.
- Temporary fixed a small bug for volume rendering
2014-11-17 17:02:40 +01:00
Jonas Strandstedt
8d2503b68e
Added support for pixelData for ABuffer
...
- ABufferFixed should work but it doesn't. But the interface works at
least.
- ABufferFixed works for normal rendering
- Removed position for ABuffer, it should make rendering much faster.
Todo:
- Figure out why the fetching of pixelData for ABufferFixed gives wrong
result.
2014-11-13 15:41:10 +01:00
Jonas Strandstedt
ba7a4a4a47
Added ABuffer visualizer
...
- First draft of the ABuffer visualizer renders a cube with all fragments
from the single linked abuffer. Lua command to turn on is
openspace.visualizeABuffer(true)
- Fixed LuaConsole to stop receiving input command after inputing command
- Fixed LuaConsole not to add command to history if it is identical to the
most recent command.
TODO:
- Add support for dynamic and fixed abuffer
- Scale the cube to match the window ratio
2014-11-12 16:54:40 +01:00
Jonas Strandstedt
890fd9c05d
Fixed fisheye rendering
2014-11-11 13:56:33 +01:00
Jonas Strandstedt
46959b4801
Cleanup for KameleonWrapper
...
- Fixed so size and scale for RenderableVolumeGL can be deduced from model.
2014-11-11 13:43:38 +01:00
Jonas Strandstedt
7e1396a8ae
Added separete ProgressBar class
2014-11-07 14:48:03 +01:00
Jonas Strandstedt
3a2754fac7
Added support for more volume types
...
TODO:
- Test new type of volumes
2014-11-06 16:03:08 +01:00
jonasstrandstedt
f3225418b6
Linux fixes
2014-11-06 10:08:53 +01:00
Jonas Strandstedt
f85e18dc18
OS X now doesn't crash for volumes
...
- Fixed a few warnings
2014-11-05 17:11:27 +01:00
Jonas Strandstedt
673e0014be
Link with new Ghoul, removed CMake warning for OSX
2014-11-05 15:21:03 +01:00
Jonas Strandstedt
1b6ad0f8d7
Faster more dynamic shader loading
2014-11-04 18:17:15 +01:00
Jonas Strandstedt
a96e32badb
Working OS X version
2014-10-31 15:37:03 +01:00